blob: b5709403e7cd2617c3361de8c9f0afe80f127379 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_depth_2d_array;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSample_7e9ffd() {
var res : f32 = textureSample(arg_0, arg_1, vec2<f32>(), 1);
}
[[stage(fragment)]]
fn fragment_main() {
textureSample_7e9ffd();
}