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tint
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be11f9f9cafe5b95bcea0ee1dd44f36d255b78f4
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.
/
test
/
access
/
var
/
vector.wgsl.expected.hlsl
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[
numthreads
(
1
,
1
,
1
)]
void
main
()
{
float3 v
=
float3
(
0.0f
,
0.0f
,
0.0f
);
const
float
scalar
=
v
.
y
;
const
float2 swizzle2
=
v
.
xz
;
const
float3 swizzle3
=
v
.
xzy
;
return
;
}