| type Arr = @stride(16) array<f32, 2>; |
| |
| struct buf1 { |
| x_GLF_uniform_float_values : Arr; |
| }; |
| |
| type Arr_1 = @stride(16) array<i32, 2>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr_1; |
| }; |
| |
| @group(0) @binding(1) var<uniform> x_6 : buf1; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| @group(0) @binding(0) var<uniform> x_9 : buf0; |
| |
| fn main_1() { |
| var v0 : vec2<f32>; |
| var v1 : vec2<f32>; |
| let x_36 : f32 = x_6.x_GLF_uniform_float_values[1]; |
| v0 = vec2<f32>(x_36, -580.015014648); |
| let x_38 : vec2<f32> = v0; |
| let x_41 : f32 = x_6.x_GLF_uniform_float_values[0]; |
| let x_42 : f32 = -(x_41); |
| v1 = clamp(ceil(x_38), vec2<f32>(x_42, x_42), vec2<f32>(100.0, 100.0)); |
| let x_46 : f32 = v1.y; |
| let x_48 : f32 = x_6.x_GLF_uniform_float_values[0]; |
| if ((x_46 == -(x_48))) { |
| let x_55 : i32 = x_9.x_GLF_uniform_int_values[0]; |
| let x_58 : i32 = x_9.x_GLF_uniform_int_values[1]; |
| let x_61 : i32 = x_9.x_GLF_uniform_int_values[1]; |
| let x_64 : i32 = x_9.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_55), f32(x_58), f32(x_61), f32(x_64)); |
| } else { |
| let x_68 : i32 = x_9.x_GLF_uniform_int_values[1]; |
| let x_69 : f32 = f32(x_68); |
| x_GLF_color = vec4<f32>(x_69, x_69, x_69, x_69); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| @stage(fragment) |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |