| SKIP: FAILED |
| |
| #version 310 es |
| precision mediump float; |
| |
| uint tint_pack4x8unorm(vec4 param_0) { |
| uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0)); |
| return (i.x | i.y << 8 | i.z << 16 | i.w << 24); |
| } |
| |
| vec4 tint_unpack4x8snorm(uint param_0) { |
| int j = int(param_0); |
| int4 i = int4(j << 24, j << 16, j << 8, j) >> 24; |
| return clamp(float4(i) / 127.0, -1.0, 1.0); |
| } |
| |
| |
| layout(location = 0) out vec4 x_GLF_color_1_1; |
| struct strided_arr { |
| float el; |
| }; |
| |
| struct buf0 { |
| strided_arr x_GLF_uniform_float_values[2]; |
| }; |
| |
| struct strided_arr_1 { |
| int el; |
| }; |
| |
| struct buf1 { |
| strided_arr_1 x_GLF_uniform_int_values[4]; |
| }; |
| |
| layout(binding = 0) uniform buf0_1 { |
| strided_arr x_GLF_uniform_float_values[2]; |
| } x_6; |
| |
| layout(binding = 1) uniform buf1_1 { |
| strided_arr_1 x_GLF_uniform_int_values[4]; |
| } x_10; |
| |
| vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| void main_1() { |
| uint a = 0u; |
| vec4 v1 = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| vec4 ref = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| bool x_85 = false; |
| bool x_97 = false; |
| bool x_109 = false; |
| bool x_86_phi = false; |
| bool x_98_phi = false; |
| bool x_110_phi = false; |
| float x_36 = x_6.x_GLF_uniform_float_values[0].el; |
| a = tint_pack4x8unorm(vec4(x_36, x_36, x_36, x_36)); |
| v1 = tint_unpack4x8snorm(a); |
| float x_42 = x_6.x_GLF_uniform_float_values[0].el; |
| float x_45 = x_6.x_GLF_uniform_float_values[1].el; |
| float x_48 = x_6.x_GLF_uniform_float_values[0].el; |
| float x_51 = x_6.x_GLF_uniform_float_values[1].el; |
| float x_54 = x_6.x_GLF_uniform_float_values[0].el; |
| float x_57 = x_6.x_GLF_uniform_float_values[1].el; |
| float x_60 = x_6.x_GLF_uniform_float_values[0].el; |
| float x_63 = x_6.x_GLF_uniform_float_values[1].el; |
| ref = vec4((-(x_42) / x_45), (-(x_48) / x_51), (-(x_54) / x_57), (-(x_60) / x_63)); |
| int x_67 = x_10.x_GLF_uniform_int_values[1].el; |
| float x_69 = v1[x_67]; |
| int x_71 = x_10.x_GLF_uniform_int_values[0].el; |
| float x_73 = ref[x_71]; |
| bool x_74 = (x_69 == x_73); |
| x_86_phi = x_74; |
| if (x_74) { |
| int x_78 = x_10.x_GLF_uniform_int_values[3].el; |
| float x_80 = v1[x_78]; |
| int x_82 = x_10.x_GLF_uniform_int_values[2].el; |
| float x_84 = ref[x_82]; |
| x_85 = (x_80 == x_84); |
| x_86_phi = x_85; |
| } |
| bool x_86 = x_86_phi; |
| x_98_phi = x_86; |
| if (x_86) { |
| int x_90 = x_10.x_GLF_uniform_int_values[2].el; |
| float x_92 = v1[x_90]; |
| int x_94 = x_10.x_GLF_uniform_int_values[3].el; |
| float x_96 = ref[x_94]; |
| x_97 = (x_92 == x_96); |
| x_98_phi = x_97; |
| } |
| bool x_98 = x_98_phi; |
| x_110_phi = x_98; |
| if (x_98) { |
| int x_102 = x_10.x_GLF_uniform_int_values[0].el; |
| float x_104 = v1[x_102]; |
| int x_106 = x_10.x_GLF_uniform_int_values[1].el; |
| float x_108 = ref[x_106]; |
| x_109 = (x_104 == x_108); |
| x_110_phi = x_109; |
| } |
| if (x_110_phi) { |
| int x_115 = x_10.x_GLF_uniform_int_values[3].el; |
| int x_118 = x_10.x_GLF_uniform_int_values[1].el; |
| int x_121 = x_10.x_GLF_uniform_int_values[1].el; |
| int x_124 = x_10.x_GLF_uniform_int_values[3].el; |
| x_GLF_color = vec4(float(x_115), float(x_118), float(x_121), float(x_124)); |
| } else { |
| int x_128 = x_10.x_GLF_uniform_int_values[1].el; |
| float x_130 = v1[x_128]; |
| x_GLF_color = vec4(x_130, x_130, x_130, x_130); |
| } |
| return; |
| } |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| |
| main_out tint_symbol() { |
| main_1(); |
| main_out tint_symbol_1 = main_out(x_GLF_color); |
| return tint_symbol_1; |
| } |
| |
| void main() { |
| main_out inner_result = tint_symbol(); |
| x_GLF_color_1_1 = inner_result.x_GLF_color_1; |
| return; |
| } |
| Error parsing GLSL shader: |
| ERROR: 0:5: 'uint4' : undeclared identifier |
| ERROR: 0:5: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |