| SKIP: FAILED |
| |
| #version 310 es |
| precision mediump float; |
| |
| uint tint_pack2x16float(vec2 param_0) { |
| uint2 i = f32tof16(param_0); |
| return i.x | (i.y << 16); |
| } |
| |
| vec4 tint_unpack4x8unorm(uint param_0) { |
| uint j = param_0; |
| uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24); |
| return float4(i) / 255.0; |
| } |
| |
| |
| layout(location = 0) out vec4 x_GLF_color_1_1; |
| struct strided_arr { |
| float el; |
| }; |
| |
| struct buf0 { |
| strided_arr x_GLF_uniform_float_values[4]; |
| }; |
| |
| struct strided_arr_1 { |
| int el; |
| }; |
| |
| struct buf1 { |
| strided_arr_1 x_GLF_uniform_int_values[4]; |
| }; |
| |
| layout(binding = 0) uniform buf0_1 { |
| strided_arr x_GLF_uniform_float_values[4]; |
| } x_8; |
| |
| layout(binding = 1) uniform buf1_1 { |
| strided_arr_1 x_GLF_uniform_int_values[4]; |
| } x_10; |
| |
| vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| void main_1() { |
| uint a = 0u; |
| vec4 values = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| vec4 ref = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| bool x_85 = false; |
| bool x_101 = false; |
| bool x_117 = false; |
| bool x_86_phi = false; |
| bool x_102_phi = false; |
| bool x_118_phi = false; |
| a = tint_pack2x16float(vec2(1.0f, 1.0f)); |
| values = tint_unpack4x8unorm(a); |
| float x_41 = x_8.x_GLF_uniform_float_values[3].el; |
| float x_43 = x_8.x_GLF_uniform_float_values[1].el; |
| float x_45 = x_8.x_GLF_uniform_float_values[0].el; |
| float x_48 = x_8.x_GLF_uniform_float_values[3].el; |
| float x_50 = x_8.x_GLF_uniform_float_values[0].el; |
| float x_53 = x_8.x_GLF_uniform_float_values[1].el; |
| float x_55 = x_8.x_GLF_uniform_float_values[0].el; |
| ref = vec4(x_41, (x_43 / x_45), (x_48 / x_50), (x_53 / x_55)); |
| int x_59 = x_10.x_GLF_uniform_int_values[0].el; |
| float x_61 = values[x_59]; |
| int x_63 = x_10.x_GLF_uniform_int_values[0].el; |
| float x_65 = ref[x_63]; |
| float x_69 = x_8.x_GLF_uniform_float_values[2].el; |
| bool x_70 = (abs((x_61 - x_65)) < x_69); |
| x_86_phi = x_70; |
| if (x_70) { |
| int x_74 = x_10.x_GLF_uniform_int_values[1].el; |
| float x_76 = values[x_74]; |
| int x_78 = x_10.x_GLF_uniform_int_values[1].el; |
| float x_80 = ref[x_78]; |
| float x_84 = x_8.x_GLF_uniform_float_values[2].el; |
| x_85 = (abs((x_76 - x_80)) < x_84); |
| x_86_phi = x_85; |
| } |
| bool x_86 = x_86_phi; |
| x_102_phi = x_86; |
| if (x_86) { |
| int x_90 = x_10.x_GLF_uniform_int_values[3].el; |
| float x_92 = values[x_90]; |
| int x_94 = x_10.x_GLF_uniform_int_values[3].el; |
| float x_96 = ref[x_94]; |
| float x_100 = x_8.x_GLF_uniform_float_values[2].el; |
| x_101 = (abs((x_92 - x_96)) < x_100); |
| x_102_phi = x_101; |
| } |
| bool x_102 = x_102_phi; |
| x_118_phi = x_102; |
| if (x_102) { |
| int x_106 = x_10.x_GLF_uniform_int_values[2].el; |
| float x_108 = values[x_106]; |
| int x_110 = x_10.x_GLF_uniform_int_values[2].el; |
| float x_112 = ref[x_110]; |
| float x_116 = x_8.x_GLF_uniform_float_values[2].el; |
| x_117 = (abs((x_108 - x_112)) < x_116); |
| x_118_phi = x_117; |
| } |
| if (x_118_phi) { |
| int x_123 = x_10.x_GLF_uniform_int_values[1].el; |
| int x_126 = x_10.x_GLF_uniform_int_values[0].el; |
| int x_129 = x_10.x_GLF_uniform_int_values[0].el; |
| int x_132 = x_10.x_GLF_uniform_int_values[1].el; |
| x_GLF_color = vec4(float(x_123), float(x_126), float(x_129), float(x_132)); |
| } else { |
| int x_136 = x_10.x_GLF_uniform_int_values[0].el; |
| float x_137 = float(x_136); |
| x_GLF_color = vec4(x_137, x_137, x_137, x_137); |
| } |
| return; |
| } |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| |
| main_out tint_symbol() { |
| main_1(); |
| main_out tint_symbol_1 = main_out(x_GLF_color); |
| return tint_symbol_1; |
| } |
| |
| void main() { |
| main_out inner_result = tint_symbol(); |
| x_GLF_color_1_1 = inner_result.x_GLF_color_1; |
| return; |
| } |
| Error parsing GLSL shader: |
| ERROR: 0:5: 'uint2' : undeclared identifier |
| ERROR: 0:5: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |