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/
tint
/
bf39c8fb1961ec0c31b167bb6798b4b9de9911b5
/
.
/
test
/
matrix
/
constructor
/
elements
/
mat3x3.wgsl.expected.hlsl
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[
numthreads
(
1
,
1
,
1
)]
void
unused_entry_point
()
{
return
;
}
static
const
float3x3 m
=
float3x3
(
0.0f
,
1.0f
,
2.0f
,
3.0f
,
4.0f
,
5.0f
,
6.0f
,
7.0f
,
8.0f
);