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tint
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bf39c8fb1961ec0c31b167bb6798b4b9de9911b5
/
.
/
test
/
ptr_ref
/
load
/
global
/
struct_field.wgsl.expected.glsl
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#version 310 es
precision mediump
float
;
struct
S
{
int
i
;
};
S V
=
S
(
0
);
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
tint_symbol
()
{
int
i
=
V
.
i
;
return
;
}
void
main
()
{
tint_symbol
();
}