| #include <metal_stdlib> | |
| using namespace metal; | |
| void main_1(thread int* const tint_symbol_1) { | |
| int const x_2 = *(tint_symbol_1); | |
| return; | |
| } | |
| void tint_symbol_inner(uint x_1_param, thread int* const tint_symbol_2) { | |
| *(tint_symbol_2) = as_type<int>(x_1_param); | |
| main_1(tint_symbol_2); | |
| } | |
| fragment void tint_symbol(uint x_1_param [[sample_id]]) { | |
| thread int tint_symbol_3 = 0; | |
| tint_symbol_inner(x_1_param, &(tint_symbol_3)); | |
| return; | |
| } | |