| void set_uint2(inout uint2 vec, int idx, uint val) { | |
| vec = (idx.xx == int2(0, 1)) ? val.xx : vec; | |
| } | |
| void main_1() { | |
| const uint2 x_1 = uint2(3u, 4u); | |
| const uint x_2 = 3u; | |
| const int x_3 = 1; | |
| uint2 x_10_1 = x_1; | |
| set_uint2(x_10_1, x_3, x_2); | |
| const uint2 x_10 = x_10_1; | |
| return; | |
| } | |
| [numthreads(1, 1, 1)] | |
| void main() { | |
| main_1(); | |
| return; | |
| } |