| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S { | |
| float2 field0; | |
| uint field1; | |
| int field2; | |
| }; | |
| void main_1() { | |
| uint2 const x_1 = uint2(3u, 4u); | |
| uint const x_2 = 3u; | |
| int const x_3 = 1; | |
| uint2 x_10_1 = x_1; | |
| x_10_1[x_3] = x_2; | |
| uint2 const x_10 = x_10_1; | |
| return; | |
| } | |
| kernel void tint_symbol() { | |
| main_1(); | |
| return; | |
| } | |