| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S { | |
| float2 field0; | |
| uint field1; | |
| int field2; | |
| }; | |
| void main_1() { | |
| uint2 const x_1 = uint2(3u, 4u); | |
| uint2 const x_2 = (uint2(4u, 3u) + uint2(3u, 4u)); | |
| uint4 const x_10 = uint4(x_2.y, x_2.x, x_1.y, x_1.x); | |
| return; | |
| } | |
| kernel void tint_symbol() { | |
| main_1(); | |
| return; | |
| } | |