blob: 83831c79ca2eb8dbf4df5b57030d2f4cda32a5af [file] [log] [blame]
struct Light {
position : vec3<f32>;
colour : vec3<f32>;
};
struct Lights {
light : [[stride(32)]] array<Light>;
};
[[group(0), binding(1)]] var<storage, read> lights : Lights;