| type Arr = [[stride(16)]] array<f32, 18>; |
| |
| struct buf1 { |
| x_GLF_uniform_float_values : Arr; |
| }; |
| |
| type Arr_1 = [[stride(16)]] array<i32, 4>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr_1; |
| }; |
| |
| struct buf2 { |
| one : i32; |
| }; |
| |
| var<private> x_GLF_global_loop_count : i32; |
| |
| [[group(0), binding(1)]] var<uniform> x_7 : buf1; |
| |
| [[group(0), binding(0)]] var<uniform> x_12 : buf0; |
| |
| [[group(0), binding(2)]] var<uniform> x_15 : buf2; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var m : mat4x4<f32>; |
| var v : vec4<f32>; |
| var f : f32; |
| var a : i32; |
| var b : i32; |
| var zero : f32; |
| x_GLF_global_loop_count = 0; |
| let x_62 : f32 = x_7.x_GLF_uniform_float_values[1]; |
| let x_64 : f32 = x_7.x_GLF_uniform_float_values[2]; |
| let x_66 : f32 = x_7.x_GLF_uniform_float_values[3]; |
| let x_68 : f32 = x_7.x_GLF_uniform_float_values[4]; |
| let x_70 : f32 = x_7.x_GLF_uniform_float_values[5]; |
| let x_72 : f32 = x_7.x_GLF_uniform_float_values[6]; |
| let x_74 : f32 = x_7.x_GLF_uniform_float_values[7]; |
| let x_76 : f32 = x_7.x_GLF_uniform_float_values[8]; |
| let x_78 : f32 = x_7.x_GLF_uniform_float_values[9]; |
| let x_80 : f32 = x_7.x_GLF_uniform_float_values[10]; |
| let x_82 : f32 = x_7.x_GLF_uniform_float_values[11]; |
| let x_84 : f32 = x_7.x_GLF_uniform_float_values[12]; |
| let x_86 : f32 = x_7.x_GLF_uniform_float_values[13]; |
| let x_88 : f32 = x_7.x_GLF_uniform_float_values[14]; |
| let x_90 : f32 = x_7.x_GLF_uniform_float_values[15]; |
| let x_92 : f32 = x_7.x_GLF_uniform_float_values[16]; |
| m = mat4x4<f32>(vec4<f32>(x_62, x_64, x_66, x_68), vec4<f32>(x_70, x_72, x_74, x_76), vec4<f32>(x_78, x_80, x_82, x_84), vec4<f32>(x_86, x_88, x_90, x_92)); |
| let x_99 : f32 = x_7.x_GLF_uniform_float_values[1]; |
| let x_101 : f32 = x_7.x_GLF_uniform_float_values[2]; |
| let x_103 : f32 = x_7.x_GLF_uniform_float_values[3]; |
| let x_105 : f32 = x_7.x_GLF_uniform_float_values[4]; |
| v = vec4<f32>(x_99, x_101, x_103, x_105); |
| let x_108 : f32 = x_7.x_GLF_uniform_float_values[1]; |
| f = x_108; |
| let x_110 : i32 = x_12.x_GLF_uniform_int_values[0]; |
| a = x_110; |
| loop { |
| let x_115 : i32 = x_GLF_global_loop_count; |
| if ((x_115 < 10)) { |
| } else { |
| break; |
| } |
| let x_118 : i32 = x_GLF_global_loop_count; |
| x_GLF_global_loop_count = (x_118 + 1); |
| let x_120 : i32 = a; |
| let x_121 : i32 = clamp(x_120, 0, 3); |
| let x_123 : f32 = x_7.x_GLF_uniform_float_values[1]; |
| let x_125 : f32 = v[x_121]; |
| v[x_121] = (x_125 + x_123); |
| let x_129 : i32 = x_12.x_GLF_uniform_int_values[2]; |
| b = x_129; |
| loop { |
| let x_134 : i32 = x_GLF_global_loop_count; |
| if ((x_134 < 10)) { |
| } else { |
| break; |
| } |
| let x_137 : i32 = x_GLF_global_loop_count; |
| x_GLF_global_loop_count = (x_137 + 1); |
| let x_139 : i32 = b; |
| let x_142 : f32 = v[clamp(x_139, 0, 3)]; |
| let x_143 : i32 = b; |
| let x_145 : i32 = a; |
| let x_147 : f32 = m[clamp(x_143, 0, 3)][x_145]; |
| let x_149 : f32 = f; |
| f = (x_149 + (x_142 * x_147)); |
| |
| continuing { |
| let x_151 : i32 = b; |
| b = (x_151 - 1); |
| } |
| } |
| let x_153 : i32 = a; |
| let x_156 : f32 = x_7.x_GLF_uniform_float_values[1]; |
| m[1][clamp(x_153, 0, 3)] = x_156; |
| let x_159 : i32 = x_15.one; |
| let x_161 : i32 = x_12.x_GLF_uniform_int_values[0]; |
| if ((x_159 == x_161)) { |
| discard; |
| } |
| let x_166 : i32 = x_15.one; |
| let x_168 : i32 = x_12.x_GLF_uniform_int_values[1]; |
| if ((x_166 == x_168)) { |
| discard; |
| } |
| |
| continuing { |
| let x_172 : i32 = a; |
| a = (x_172 + 1); |
| } |
| } |
| let x_175 : f32 = x_7.x_GLF_uniform_float_values[0]; |
| zero = x_175; |
| let x_176 : f32 = f; |
| let x_178 : f32 = x_7.x_GLF_uniform_float_values[17]; |
| if (!((x_176 == x_178))) { |
| let x_183 : f32 = x_7.x_GLF_uniform_float_values[1]; |
| zero = x_183; |
| } |
| let x_184 : f32 = f; |
| let x_185 : f32 = zero; |
| let x_187 : i32 = x_12.x_GLF_uniform_int_values[0]; |
| let x_189 : f32 = f; |
| x_GLF_color = vec4<f32>(x_184, x_185, f32(x_187), x_189); |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |