| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var x_36 : bool = false; |
| var x_37 : vec3<f32>; |
| var x_6 : i32; |
| var x_38 : vec3<f32>; |
| var x_51 : vec3<f32>; |
| var x_54 : vec3<f32>; |
| var x_40_phi : bool; |
| var x_55_phi : vec3<f32>; |
| x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0); |
| x_36 = false; |
| x_40_phi = false; |
| loop { |
| var x_45 : bool; |
| var x_45_phi : bool; |
| var x_7_phi : i32; |
| var x_51_phi : vec3<f32>; |
| var x_52_phi : bool; |
| let x_40 : bool = x_40_phi; |
| x_6 = 0; |
| x_45_phi = x_40; |
| x_7_phi = 0; |
| loop { |
| x_45 = x_45_phi; |
| let x_7 : i32 = x_7_phi; |
| x_51_phi = vec3<f32>(0.0, 0.0, 0.0); |
| x_52_phi = x_45; |
| if ((x_7 < 0)) { |
| } else { |
| break; |
| } |
| x_36 = true; |
| x_37 = vec3<f32>(1.0, 1.0, 1.0); |
| x_51_phi = vec3<f32>(1.0, 1.0, 1.0); |
| x_52_phi = true; |
| break; |
| |
| continuing { |
| x_45_phi = false; |
| x_7_phi = 0; |
| } |
| } |
| x_51 = x_51_phi; |
| let x_52 : bool = x_52_phi; |
| x_55_phi = x_51; |
| if (x_52) { |
| break; |
| } |
| x_54 = vec3<f32>(0.0, 0.0, 0.0); |
| x_36 = true; |
| x_55_phi = x_54; |
| break; |
| |
| continuing { |
| x_40_phi = false; |
| } |
| } |
| let x_55 : vec3<f32> = x_55_phi; |
| x_38 = x_55; |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |
| |
| fn GLF_live4drawShape_() -> vec3<f32> { |
| var x_57 : bool = false; |
| var x_58 : vec3<f32>; |
| var i : i32; |
| var x_71 : vec3<f32>; |
| var x_74 : vec3<f32>; |
| var x_60_phi : bool; |
| var x_75_phi : vec3<f32>; |
| x_60_phi = false; |
| loop { |
| var x_65 : bool; |
| var x_65_phi : bool; |
| var x_8_phi : i32; |
| var x_71_phi : vec3<f32>; |
| var x_72_phi : bool; |
| let x_60 : bool = x_60_phi; |
| i = 0; |
| x_65_phi = x_60; |
| x_8_phi = 0; |
| loop { |
| x_65 = x_65_phi; |
| let x_8 : i32 = x_8_phi; |
| x_71_phi = vec3<f32>(0.0, 0.0, 0.0); |
| x_72_phi = x_65; |
| if ((x_8 < 0)) { |
| } else { |
| break; |
| } |
| x_57 = true; |
| x_58 = vec3<f32>(1.0, 1.0, 1.0); |
| x_71_phi = vec3<f32>(1.0, 1.0, 1.0); |
| x_72_phi = true; |
| break; |
| |
| continuing { |
| x_65_phi = false; |
| x_8_phi = 0; |
| } |
| } |
| x_71 = x_71_phi; |
| let x_72 : bool = x_72_phi; |
| x_75_phi = x_71; |
| if (x_72) { |
| break; |
| } |
| x_74 = vec3<f32>(0.0, 0.0, 0.0); |
| x_57 = true; |
| x_75_phi = x_74; |
| break; |
| |
| continuing { |
| x_60_phi = false; |
| } |
| } |
| let x_75 : vec3<f32> = x_75_phi; |
| return x_75; |
| } |