blob: fe6d7b61a91bfcb73493e087d86b0d67a56ae661 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol main() {
float3 light = float3(1.200000048f, 1.0f, 2.0f);
float3 negative_light = -(light);
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}