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tint
/
c0fbce65d8c6e67b1cc1397ad76097486b8ac60b
/
.
/
test
/
samples
/
simple.wgsl.expected.hlsl
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void
bar
()
{
}
struct
tint_symbol
{
float4 value
:
SV_Target0
;
};
tint_symbol main
()
{
float2 a
=
float2
(
0.0f
,
0.0f
);
bar
();
const
tint_symbol tint_symbol_1
=
{
float4
(
0.400000006f
,
0.400000006f
,
0.800000012f
,
1.0f
)};
return
tint_symbol_1
;
}