| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[2]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[3]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct tint_array_wrapper_2 { |
| float arr[3]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf1& x_6, constant buf0& x_8, thread float4* const tint_symbol_5) { |
| float3x2 m32 = float3x2(0.0f); |
| tint_array_wrapper_2 sums = {}; |
| int x_52_phi = 0; |
| float const x_40 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| m32 = float3x2(float2(x_40, 0.0f), float2(0.0f, x_40), float2(0.0f, 0.0f)); |
| int const x_45 = x_8.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_45 == 1)) { |
| m32[3][x_45] = x_40; |
| } |
| tint_array_wrapper_2 const tint_symbol_3 = {.arr={x_40, x_40, x_40}}; |
| sums = tint_symbol_3; |
| x_52_phi = x_45; |
| while (true) { |
| int x_53 = 0; |
| int const x_52 = x_52_phi; |
| int const x_56 = x_8.x_GLF_uniform_int_values.arr[2].el; |
| if ((x_52 < x_56)) { |
| } else { |
| break; |
| } |
| { |
| float const x_60 = m32[x_52][x_45]; |
| int const x_61_save = x_56; |
| float const x_62 = sums.arr[x_61_save]; |
| sums.arr[x_61_save] = (x_62 + x_60); |
| x_53 = as_type<int>((as_type<uint>(x_52) + as_type<uint>(1))); |
| x_52_phi = x_53; |
| } |
| } |
| float const x_65 = sums.arr[x_45]; |
| float const x_67 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| int const x_69 = x_8.x_GLF_uniform_int_values.arr[1].el; |
| float const x_71 = sums.arr[x_69]; |
| *(tint_symbol_5) = float4(x_65, x_67, x_67, x_71); |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf1& x_6 [[buffer(1)]], constant buf0& x_8 [[buffer(0)]]) { |
| thread float4 tint_symbol_6 = 0.0f; |
| main_1(x_6, x_8, &(tint_symbol_6)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6}; |
| tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |
| |