blob: d4d6394835e27a00e65b19cf19a431b7eda12393 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_depth_2d_array;
fn textureNumLayers_e653c0() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLayers_e653c0();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_e653c0();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureNumLayers_e653c0();
}