blob: 6ae1bbd28d2c1c69c6821706b0d9982fbfe31b03 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void transpose_2585cd() {
float3x4 res = transpose(float4x3());
}
vertex tint_symbol vertex_main() {
transpose_2585cd();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
transpose_2585cd();
return;
}
kernel void compute_main() {
transpose_2585cd();
return;
}