| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[3]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[2]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_2 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| float f1_f1_(constant buf0& x_9, thread float* const a, thread float4* const tint_symbol_5) { |
| int b = 0; |
| float c = 0.0f; |
| b = 8; |
| float const x_71 = (*(tint_symbol_5)).y; |
| float const x_73 = x_9.x_GLF_uniform_float_values.arr[0].el; |
| if ((x_71 >= x_73)) { |
| int const x_77 = b; |
| b = (x_77 + 1); |
| int const x_79 = b; |
| b = (x_79 + 1); |
| } |
| float const x_81 = *(a); |
| float const x_83 = x_9.x_GLF_uniform_float_values.arr[1].el; |
| if ((x_81 < x_83)) { |
| float const x_88 = x_9.x_GLF_uniform_float_values.arr[1].el; |
| return x_88; |
| } |
| int const x_89 = b; |
| c = float(clamp(x_89, 0, 2)); |
| float const x_92 = c; |
| return x_92; |
| } |
| |
| void main_1(constant buf0& x_9, constant buf1& x_14, thread float4* const tint_symbol_6, thread float4* const tint_symbol_7) { |
| float a_1 = 0.0f; |
| float param = 0.0f; |
| float const x_43 = x_9.x_GLF_uniform_float_values.arr[1].el; |
| param = x_43; |
| float const x_44 = f1_f1_(x_9, &(param), tint_symbol_6); |
| a_1 = x_44; |
| float const x_45 = a_1; |
| float const x_47 = x_9.x_GLF_uniform_float_values.arr[2].el; |
| if ((x_45 == x_47)) { |
| int const x_53 = x_14.x_GLF_uniform_int_values.arr[1].el; |
| int const x_56 = x_14.x_GLF_uniform_int_values.arr[0].el; |
| int const x_59 = x_14.x_GLF_uniform_int_values.arr[0].el; |
| int const x_62 = x_14.x_GLF_uniform_int_values.arr[1].el; |
| *(tint_symbol_7) = float4(float(x_53), float(x_56), float(x_59), float(x_62)); |
| } else { |
| int const x_66 = x_14.x_GLF_uniform_int_values.arr[0].el; |
| float const x_67 = float(x_66); |
| *(tint_symbol_7) = float4(x_67, x_67, x_67, x_67); |
| } |
| return; |
| } |
| |
| fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_9 [[buffer(0)]], constant buf1& x_14 [[buffer(1)]]) { |
| thread float4 tint_symbol_8 = 0.0f; |
| thread float4 tint_symbol_9 = 0.0f; |
| tint_symbol_8 = gl_FragCoord_param; |
| main_1(x_9, x_14, &(tint_symbol_8), &(tint_symbol_9)); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_9}; |
| tint_symbol_2 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |
| |