blob: 3d321ed2a903728359313663b3f1ea0bdd9e9867 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_depth_2d;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSample_38bbb9() {
var res : f32 = textureSample(arg_0, arg_1, vec2<f32>());
}
[[stage(fragment)]]
fn fragment_main() {
textureSample_38bbb9();
}