blob: 5596bae021624ccd479ff601005e45a3f427beff [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
kernel void tint_symbol(texture2d_array<float, access::sample> tint_symbol_1 [[texture(0)]], texture2d_array<int, access::sample> tint_symbol_2 [[texture(1)]], texture2d_array<uint, access::sample> tint_symbol_3 [[texture(2)]]) {
return;
}