blob: 2a1de4156d940fbc6606b7528e3754c2979ff064 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
kernel void tint_symbol(texturecube<float, access::sample> tint_symbol_1 [[texture(0)]], texturecube<int, access::sample> tint_symbol_2 [[texture(1)]], texturecube<uint, access::sample> tint_symbol_3 [[texture(2)]]) {
return;
}