blob: 9daff3914063e0119b89cd4eadd83771eb23941d [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
kernel void tint_symbol(texturecube_array<float, access::sample> tint_symbol_1 [[texture(0)]], texturecube_array<int, access::sample> tint_symbol_2 [[texture(1)]], texturecube_array<uint, access::sample> tint_symbol_3 [[texture(2)]]) {
return;
}