| // Copyright 2021 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/transform/canonicalize_entry_point_io.h" |
| |
| #include "src/transform/test_helper.h" |
| #include "src/transform/unshadow.h" |
| |
| namespace tint { |
| namespace transform { |
| namespace { |
| |
| using CanonicalizeEntryPointIOTest = TransformTest; |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Error_MissingTransformData) { |
| auto* src = ""; |
| |
| auto* expect = |
| "error: missing transform data for " |
| "tint::transform::CanonicalizeEntryPointIO"; |
| |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, NoShaderIO) { |
| // Test that we do not introduce wrapper functions when there is no shader IO |
| // to process. |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main() { |
| } |
| |
| @stage(compute) @workgroup_size(1) |
| fn comp_main() { |
| } |
| )"; |
| |
| auto* expect = src; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Parameters_Spirv) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main(@location(1) loc1 : f32, |
| @location(2) @interpolate(flat) loc2 : vec4<u32>, |
| @builtin(position) coord : vec4<f32>) { |
| var col : f32 = (coord.x * loc1); |
| } |
| )"; |
| |
| auto* expect = R"( |
| @location(1) @internal(disable_validation__ignore_storage_class) var<in> loc1_1 : f32; |
| |
| @location(2) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<in> loc2_1 : vec4<u32>; |
| |
| @builtin(position) @internal(disable_validation__ignore_storage_class) var<in> coord_1 : vec4<f32>; |
| |
| fn frag_main_inner(loc1 : f32, loc2 : vec4<u32>, coord : vec4<f32>) { |
| var col : f32 = (coord.x * loc1); |
| } |
| |
| @stage(fragment) |
| fn frag_main() { |
| frag_main_inner(loc1_1, loc2_1, coord_1); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kSpirv); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Parameters_Msl) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main(@location(1) loc1 : f32, |
| @location(2) @interpolate(flat) loc2 : vec4<u32>, |
| @builtin(position) coord : vec4<f32>) { |
| var col : f32 = (coord.x * loc1); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol_1 { |
| @location(1) |
| loc1 : f32; |
| @location(2) @interpolate(flat) |
| loc2 : vec4<u32>; |
| } |
| |
| fn frag_main_inner(loc1 : f32, loc2 : vec4<u32>, coord : vec4<f32>) { |
| var col : f32 = (coord.x * loc1); |
| } |
| |
| @stage(fragment) |
| fn frag_main(@builtin(position) coord : vec4<f32>, tint_symbol : tint_symbol_1) { |
| frag_main_inner(tint_symbol.loc1, tint_symbol.loc2, coord); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Parameters_Hlsl) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main(@location(1) loc1 : f32, |
| @location(2) @interpolate(flat) loc2 : vec4<u32>, |
| @builtin(position) coord : vec4<f32>) { |
| var col : f32 = (coord.x * loc1); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol_1 { |
| @location(1) |
| loc1 : f32; |
| @location(2) @interpolate(flat) |
| loc2 : vec4<u32>; |
| @builtin(position) |
| coord : vec4<f32>; |
| } |
| |
| fn frag_main_inner(loc1 : f32, loc2 : vec4<u32>, coord : vec4<f32>) { |
| var col : f32 = (coord.x * loc1); |
| } |
| |
| @stage(fragment) |
| fn frag_main(tint_symbol : tint_symbol_1) { |
| frag_main_inner(tint_symbol.loc1, tint_symbol.loc2, tint_symbol.coord); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Parameter_TypeAlias) { |
| auto* src = R"( |
| type myf32 = f32; |
| |
| @stage(fragment) |
| fn frag_main(@location(1) loc1 : myf32) { |
| var x : myf32 = loc1; |
| } |
| )"; |
| |
| auto* expect = R"( |
| type myf32 = f32; |
| |
| struct tint_symbol_1 { |
| @location(1) |
| loc1 : f32; |
| } |
| |
| fn frag_main_inner(loc1 : myf32) { |
| var x : myf32 = loc1; |
| } |
| |
| @stage(fragment) |
| fn frag_main(tint_symbol : tint_symbol_1) { |
| frag_main_inner(tint_symbol.loc1); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, StructParameters_Spirv) { |
| auto* src = R"( |
| struct FragBuiltins { |
| @builtin(position) coord : vec4<f32>; |
| }; |
| struct FragLocations { |
| @location(1) loc1 : f32; |
| @location(2) @interpolate(flat) loc2 : vec4<u32>; |
| }; |
| |
| @stage(fragment) |
| fn frag_main(@location(0) loc0 : f32, |
| locations : FragLocations, |
| builtins : FragBuiltins) { |
| var col : f32 = ((builtins.coord.x * locations.loc1) + loc0); |
| } |
| )"; |
| |
| auto* expect = R"( |
| @location(0) @internal(disable_validation__ignore_storage_class) var<in> loc0_1 : f32; |
| |
| @location(1) @internal(disable_validation__ignore_storage_class) var<in> loc1_1 : f32; |
| |
| @location(2) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<in> loc2_1 : vec4<u32>; |
| |
| @builtin(position) @internal(disable_validation__ignore_storage_class) var<in> coord_1 : vec4<f32>; |
| |
| struct FragBuiltins { |
| coord : vec4<f32>; |
| } |
| |
| struct FragLocations { |
| loc1 : f32; |
| loc2 : vec4<u32>; |
| } |
| |
| fn frag_main_inner(loc0 : f32, locations : FragLocations, builtins : FragBuiltins) { |
| var col : f32 = ((builtins.coord.x * locations.loc1) + loc0); |
| } |
| |
| @stage(fragment) |
| fn frag_main() { |
| frag_main_inner(loc0_1, FragLocations(loc1_1, loc2_1), FragBuiltins(coord_1)); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kSpirv); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, StructParameters_kMsl) { |
| auto* src = R"( |
| struct FragBuiltins { |
| @builtin(position) coord : vec4<f32>; |
| }; |
| struct FragLocations { |
| @location(1) loc1 : f32; |
| @location(2) @interpolate(flat) loc2 : vec4<u32>; |
| }; |
| |
| @stage(fragment) |
| fn frag_main(@location(0) loc0 : f32, |
| locations : FragLocations, |
| builtins : FragBuiltins) { |
| var col : f32 = ((builtins.coord.x * locations.loc1) + loc0); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragBuiltins { |
| coord : vec4<f32>; |
| } |
| |
| struct FragLocations { |
| loc1 : f32; |
| loc2 : vec4<u32>; |
| } |
| |
| struct tint_symbol_1 { |
| @location(0) |
| loc0 : f32; |
| @location(1) |
| loc1 : f32; |
| @location(2) @interpolate(flat) |
| loc2 : vec4<u32>; |
| } |
| |
| fn frag_main_inner(loc0 : f32, locations : FragLocations, builtins : FragBuiltins) { |
| var col : f32 = ((builtins.coord.x * locations.loc1) + loc0); |
| } |
| |
| @stage(fragment) |
| fn frag_main(@builtin(position) coord : vec4<f32>, tint_symbol : tint_symbol_1) { |
| frag_main_inner(tint_symbol.loc0, FragLocations(tint_symbol.loc1, tint_symbol.loc2), FragBuiltins(coord)); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, StructParameters_Hlsl) { |
| auto* src = R"( |
| struct FragBuiltins { |
| @builtin(position) coord : vec4<f32>; |
| }; |
| struct FragLocations { |
| @location(1) loc1 : f32; |
| @location(2) @interpolate(flat) loc2 : vec4<u32>; |
| }; |
| |
| @stage(fragment) |
| fn frag_main(@location(0) loc0 : f32, |
| locations : FragLocations, |
| builtins : FragBuiltins) { |
| var col : f32 = ((builtins.coord.x * locations.loc1) + loc0); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragBuiltins { |
| coord : vec4<f32>; |
| } |
| |
| struct FragLocations { |
| loc1 : f32; |
| loc2 : vec4<u32>; |
| } |
| |
| struct tint_symbol_1 { |
| @location(0) |
| loc0 : f32; |
| @location(1) |
| loc1 : f32; |
| @location(2) @interpolate(flat) |
| loc2 : vec4<u32>; |
| @builtin(position) |
| coord : vec4<f32>; |
| } |
| |
| fn frag_main_inner(loc0 : f32, locations : FragLocations, builtins : FragBuiltins) { |
| var col : f32 = ((builtins.coord.x * locations.loc1) + loc0); |
| } |
| |
| @stage(fragment) |
| fn frag_main(tint_symbol : tint_symbol_1) { |
| frag_main_inner(tint_symbol.loc0, FragLocations(tint_symbol.loc1, tint_symbol.loc2), FragBuiltins(tint_symbol.coord)); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Return_NonStruct_Spirv) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main() -> @builtin(frag_depth) f32 { |
| return 1.0; |
| } |
| )"; |
| |
| auto* expect = R"( |
| @builtin(frag_depth) @internal(disable_validation__ignore_storage_class) var<out> value : f32; |
| |
| fn frag_main_inner() -> f32 { |
| return 1.0; |
| } |
| |
| @stage(fragment) |
| fn frag_main() { |
| let inner_result = frag_main_inner(); |
| value = inner_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kSpirv); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Return_NonStruct_Msl) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main() -> @builtin(frag_depth) f32 { |
| return 1.0; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| @builtin(frag_depth) |
| value : f32; |
| } |
| |
| fn frag_main_inner() -> f32 { |
| return 1.0; |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| let inner_result = frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Return_NonStruct_Hlsl) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main() -> @builtin(frag_depth) f32 { |
| return 1.0; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| @builtin(frag_depth) |
| value : f32; |
| } |
| |
| fn frag_main_inner() -> f32 { |
| return 1.0; |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| let inner_result = frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Return_Struct_Spirv) { |
| auto* src = R"( |
| struct FragOutput { |
| @location(0) color : vec4<f32>; |
| @builtin(frag_depth) depth : f32; |
| @builtin(sample_mask) mask : u32; |
| }; |
| |
| @stage(fragment) |
| fn frag_main() -> FragOutput { |
| var output : FragOutput; |
| output.depth = 1.0; |
| output.mask = 7u; |
| output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0); |
| return output; |
| } |
| )"; |
| |
| auto* expect = R"( |
| @location(0) @internal(disable_validation__ignore_storage_class) var<out> color_1 : vec4<f32>; |
| |
| @builtin(frag_depth) @internal(disable_validation__ignore_storage_class) var<out> depth_1 : f32; |
| |
| @builtin(sample_mask) @internal(disable_validation__ignore_storage_class) var<out> mask_1 : array<u32, 1>; |
| |
| struct FragOutput { |
| color : vec4<f32>; |
| depth : f32; |
| mask : u32; |
| } |
| |
| fn frag_main_inner() -> FragOutput { |
| var output : FragOutput; |
| output.depth = 1.0; |
| output.mask = 7u; |
| output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0); |
| return output; |
| } |
| |
| @stage(fragment) |
| fn frag_main() { |
| let inner_result = frag_main_inner(); |
| color_1 = inner_result.color; |
| depth_1 = inner_result.depth; |
| mask_1[0] = inner_result.mask; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kSpirv); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Return_Struct_Msl) { |
| auto* src = R"( |
| struct FragOutput { |
| @location(0) color : vec4<f32>; |
| @builtin(frag_depth) depth : f32; |
| @builtin(sample_mask) mask : u32; |
| }; |
| |
| @stage(fragment) |
| fn frag_main() -> FragOutput { |
| var output : FragOutput; |
| output.depth = 1.0; |
| output.mask = 7u; |
| output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0); |
| return output; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragOutput { |
| color : vec4<f32>; |
| depth : f32; |
| mask : u32; |
| } |
| |
| struct tint_symbol { |
| @location(0) |
| color : vec4<f32>; |
| @builtin(frag_depth) |
| depth : f32; |
| @builtin(sample_mask) |
| mask : u32; |
| } |
| |
| fn frag_main_inner() -> FragOutput { |
| var output : FragOutput; |
| output.depth = 1.0; |
| output.mask = 7u; |
| output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0); |
| return output; |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| let inner_result = frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.color = inner_result.color; |
| wrapper_result.depth = inner_result.depth; |
| wrapper_result.mask = inner_result.mask; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Return_Struct_Hlsl) { |
| auto* src = R"( |
| struct FragOutput { |
| @location(0) color : vec4<f32>; |
| @builtin(frag_depth) depth : f32; |
| @builtin(sample_mask) mask : u32; |
| }; |
| |
| @stage(fragment) |
| fn frag_main() -> FragOutput { |
| var output : FragOutput; |
| output.depth = 1.0; |
| output.mask = 7u; |
| output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0); |
| return output; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragOutput { |
| color : vec4<f32>; |
| depth : f32; |
| mask : u32; |
| } |
| |
| struct tint_symbol { |
| @location(0) |
| color : vec4<f32>; |
| @builtin(frag_depth) |
| depth : f32; |
| @builtin(sample_mask) |
| mask : u32; |
| } |
| |
| fn frag_main_inner() -> FragOutput { |
| var output : FragOutput; |
| output.depth = 1.0; |
| output.mask = 7u; |
| output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0); |
| return output; |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| let inner_result = frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.color = inner_result.color; |
| wrapper_result.depth = inner_result.depth; |
| wrapper_result.mask = inner_result.mask; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, |
| StructParameters_SharedDeviceFunction_Spirv) { |
| auto* src = R"( |
| struct FragmentInput { |
| @location(0) value : f32; |
| @location(1) mul : f32; |
| }; |
| |
| fn foo(x : FragmentInput) -> f32 { |
| return x.value * x.mul; |
| } |
| |
| @stage(fragment) |
| fn frag_main1(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| |
| @stage(fragment) |
| fn frag_main2(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| )"; |
| |
| auto* expect = R"( |
| @location(0) @internal(disable_validation__ignore_storage_class) var<in> value_1 : f32; |
| |
| @location(1) @internal(disable_validation__ignore_storage_class) var<in> mul_1 : f32; |
| |
| @location(0) @internal(disable_validation__ignore_storage_class) var<in> value_2 : f32; |
| |
| @location(1) @internal(disable_validation__ignore_storage_class) var<in> mul_2 : f32; |
| |
| struct FragmentInput { |
| value : f32; |
| mul : f32; |
| } |
| |
| fn foo(x : FragmentInput) -> f32 { |
| return (x.value * x.mul); |
| } |
| |
| fn frag_main1_inner(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| |
| @stage(fragment) |
| fn frag_main1() { |
| frag_main1_inner(FragmentInput(value_1, mul_1)); |
| } |
| |
| fn frag_main2_inner(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| |
| @stage(fragment) |
| fn frag_main2() { |
| frag_main2_inner(FragmentInput(value_2, mul_2)); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kSpirv); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, |
| StructParameters_SharedDeviceFunction_Msl) { |
| auto* src = R"( |
| struct FragmentInput { |
| @location(0) value : f32; |
| @location(1) mul : f32; |
| }; |
| |
| fn foo(x : FragmentInput) -> f32 { |
| return x.value * x.mul; |
| } |
| |
| @stage(fragment) |
| fn frag_main1(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| |
| @stage(fragment) |
| fn frag_main2(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragmentInput { |
| value : f32; |
| mul : f32; |
| } |
| |
| fn foo(x : FragmentInput) -> f32 { |
| return (x.value * x.mul); |
| } |
| |
| struct tint_symbol_1 { |
| @location(0) |
| value : f32; |
| @location(1) |
| mul : f32; |
| } |
| |
| fn frag_main1_inner(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| |
| @stage(fragment) |
| fn frag_main1(tint_symbol : tint_symbol_1) { |
| frag_main1_inner(FragmentInput(tint_symbol.value, tint_symbol.mul)); |
| } |
| |
| struct tint_symbol_3 { |
| @location(0) |
| value : f32; |
| @location(1) |
| mul : f32; |
| } |
| |
| fn frag_main2_inner(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| |
| @stage(fragment) |
| fn frag_main2(tint_symbol_2 : tint_symbol_3) { |
| frag_main2_inner(FragmentInput(tint_symbol_2.value, tint_symbol_2.mul)); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, |
| StructParameters_SharedDeviceFunction_Hlsl) { |
| auto* src = R"( |
| struct FragmentInput { |
| @location(0) value : f32; |
| @location(1) mul : f32; |
| }; |
| |
| fn foo(x : FragmentInput) -> f32 { |
| return x.value * x.mul; |
| } |
| |
| @stage(fragment) |
| fn frag_main1(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| |
| @stage(fragment) |
| fn frag_main2(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragmentInput { |
| value : f32; |
| mul : f32; |
| } |
| |
| fn foo(x : FragmentInput) -> f32 { |
| return (x.value * x.mul); |
| } |
| |
| struct tint_symbol_1 { |
| @location(0) |
| value : f32; |
| @location(1) |
| mul : f32; |
| } |
| |
| fn frag_main1_inner(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| |
| @stage(fragment) |
| fn frag_main1(tint_symbol : tint_symbol_1) { |
| frag_main1_inner(FragmentInput(tint_symbol.value, tint_symbol.mul)); |
| } |
| |
| struct tint_symbol_3 { |
| @location(0) |
| value : f32; |
| @location(1) |
| mul : f32; |
| } |
| |
| fn frag_main2_inner(inputs : FragmentInput) { |
| var x : f32 = foo(inputs); |
| } |
| |
| @stage(fragment) |
| fn frag_main2(tint_symbol_2 : tint_symbol_3) { |
| frag_main2_inner(FragmentInput(tint_symbol_2.value, tint_symbol_2.mul)); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Struct_ModuleScopeVariable) { |
| auto* src = R"( |
| struct FragmentInput { |
| @location(0) col1 : f32; |
| @location(1) col2 : f32; |
| }; |
| |
| var<private> global_inputs : FragmentInput; |
| |
| fn foo() -> f32 { |
| return global_inputs.col1 * 0.5; |
| } |
| |
| fn bar() -> f32 { |
| return global_inputs.col2 * 2.0; |
| } |
| |
| @stage(fragment) |
| fn frag_main1(inputs : FragmentInput) { |
| global_inputs = inputs; |
| var r : f32 = foo(); |
| var g : f32 = bar(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragmentInput { |
| col1 : f32; |
| col2 : f32; |
| } |
| |
| var<private> global_inputs : FragmentInput; |
| |
| fn foo() -> f32 { |
| return (global_inputs.col1 * 0.5); |
| } |
| |
| fn bar() -> f32 { |
| return (global_inputs.col2 * 2.0); |
| } |
| |
| struct tint_symbol_1 { |
| @location(0) |
| col1 : f32; |
| @location(1) |
| col2 : f32; |
| } |
| |
| fn frag_main1_inner(inputs : FragmentInput) { |
| global_inputs = inputs; |
| var r : f32 = foo(); |
| var g : f32 = bar(); |
| } |
| |
| @stage(fragment) |
| fn frag_main1(tint_symbol : tint_symbol_1) { |
| frag_main1_inner(FragmentInput(tint_symbol.col1, tint_symbol.col2)); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Struct_TypeAliases) { |
| auto* src = R"( |
| type myf32 = f32; |
| |
| struct FragmentInput { |
| @location(0) col1 : myf32; |
| @location(1) col2 : myf32; |
| }; |
| |
| struct FragmentOutput { |
| @location(0) col1 : myf32; |
| @location(1) col2 : myf32; |
| }; |
| |
| type MyFragmentInput = FragmentInput; |
| |
| type MyFragmentOutput = FragmentOutput; |
| |
| fn foo(x : MyFragmentInput) -> myf32 { |
| return x.col1; |
| } |
| |
| @stage(fragment) |
| fn frag_main(inputs : MyFragmentInput) -> MyFragmentOutput { |
| var x : myf32 = foo(inputs); |
| return MyFragmentOutput(x, inputs.col2); |
| } |
| )"; |
| |
| auto* expect = R"( |
| type myf32 = f32; |
| |
| struct FragmentInput { |
| col1 : myf32; |
| col2 : myf32; |
| } |
| |
| struct FragmentOutput { |
| col1 : myf32; |
| col2 : myf32; |
| } |
| |
| type MyFragmentInput = FragmentInput; |
| |
| type MyFragmentOutput = FragmentOutput; |
| |
| fn foo(x : MyFragmentInput) -> myf32 { |
| return x.col1; |
| } |
| |
| struct tint_symbol_1 { |
| @location(0) |
| col1 : f32; |
| @location(1) |
| col2 : f32; |
| } |
| |
| struct tint_symbol_2 { |
| @location(0) |
| col1 : f32; |
| @location(1) |
| col2 : f32; |
| } |
| |
| fn frag_main_inner(inputs : MyFragmentInput) -> MyFragmentOutput { |
| var x : myf32 = foo(inputs); |
| return MyFragmentOutput(x, inputs.col2); |
| } |
| |
| @stage(fragment) |
| fn frag_main(tint_symbol : tint_symbol_1) -> tint_symbol_2 { |
| let inner_result = frag_main_inner(MyFragmentInput(tint_symbol.col1, tint_symbol.col2)); |
| var wrapper_result : tint_symbol_2; |
| wrapper_result.col1 = inner_result.col1; |
| wrapper_result.col2 = inner_result.col2; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, InterpolateAttributes) { |
| auto* src = R"( |
| struct VertexOut { |
| @builtin(position) pos : vec4<f32>; |
| @location(1) @interpolate(flat) loc1: f32; |
| @location(2) @interpolate(linear, sample) loc2 : f32; |
| @location(3) @interpolate(perspective, centroid) loc3 : f32; |
| }; |
| |
| struct FragmentIn { |
| @location(1) @interpolate(flat) loc1: f32; |
| @location(2) @interpolate(linear, sample) loc2 : f32; |
| }; |
| |
| @stage(vertex) |
| fn vert_main() -> VertexOut { |
| return VertexOut(); |
| } |
| |
| @stage(fragment) |
| fn frag_main(inputs : FragmentIn, |
| @location(3) @interpolate(perspective, centroid) loc3 : f32) { |
| let x = inputs.loc1 + inputs.loc2 + loc3; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct VertexOut { |
| pos : vec4<f32>; |
| loc1 : f32; |
| loc2 : f32; |
| loc3 : f32; |
| } |
| |
| struct FragmentIn { |
| loc1 : f32; |
| loc2 : f32; |
| } |
| |
| struct tint_symbol { |
| @location(1) @interpolate(flat) |
| loc1 : f32; |
| @location(2) @interpolate(linear, sample) |
| loc2 : f32; |
| @location(3) @interpolate(perspective, centroid) |
| loc3 : f32; |
| @builtin(position) |
| pos : vec4<f32>; |
| } |
| |
| fn vert_main_inner() -> VertexOut { |
| return VertexOut(); |
| } |
| |
| @stage(vertex) |
| fn vert_main() -> tint_symbol { |
| let inner_result = vert_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.loc1 = inner_result.loc1; |
| wrapper_result.loc2 = inner_result.loc2; |
| wrapper_result.loc3 = inner_result.loc3; |
| return wrapper_result; |
| } |
| |
| struct tint_symbol_2 { |
| @location(1) @interpolate(flat) |
| loc1 : f32; |
| @location(2) @interpolate(linear, sample) |
| loc2 : f32; |
| @location(3) @interpolate(perspective, centroid) |
| loc3 : f32; |
| } |
| |
| fn frag_main_inner(inputs : FragmentIn, loc3 : f32) { |
| let x = ((inputs.loc1 + inputs.loc2) + loc3); |
| } |
| |
| @stage(fragment) |
| fn frag_main(tint_symbol_1 : tint_symbol_2) { |
| frag_main_inner(FragmentIn(tint_symbol_1.loc1, tint_symbol_1.loc2), tint_symbol_1.loc3); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, InterpolateAttributes_Integers_Spirv) { |
| // Test that we add a Flat attribute to integers that are vertex outputs and |
| // fragment inputs, but not vertex inputs or fragment outputs. |
| auto* src = R"( |
| struct VertexIn { |
| @location(0) i : i32; |
| @location(1) u : u32; |
| @location(2) vi : vec4<i32>; |
| @location(3) vu : vec4<u32>; |
| }; |
| |
| struct VertexOut { |
| @location(0) @interpolate(flat) i : i32; |
| @location(1) @interpolate(flat) u : u32; |
| @location(2) @interpolate(flat) vi : vec4<i32>; |
| @location(3) @interpolate(flat) vu : vec4<u32>; |
| @builtin(position) pos : vec4<f32>; |
| }; |
| |
| struct FragmentInterface { |
| @location(0) @interpolate(flat) i : i32; |
| @location(1) @interpolate(flat) u : u32; |
| @location(2) @interpolate(flat) vi : vec4<i32>; |
| @location(3) @interpolate(flat) vu : vec4<u32>; |
| }; |
| |
| @stage(vertex) |
| fn vert_main(in : VertexIn) -> VertexOut { |
| return VertexOut(in.i, in.u, in.vi, in.vu, vec4<f32>()); |
| } |
| |
| @stage(fragment) |
| fn frag_main(inputs : FragmentInterface) -> FragmentInterface { |
| return inputs; |
| } |
| )"; |
| |
| auto* expect = |
| R"( |
| @location(0) @internal(disable_validation__ignore_storage_class) var<in> i_1 : i32; |
| |
| @location(1) @internal(disable_validation__ignore_storage_class) var<in> u_1 : u32; |
| |
| @location(2) @internal(disable_validation__ignore_storage_class) var<in> vi_1 : vec4<i32>; |
| |
| @location(3) @internal(disable_validation__ignore_storage_class) var<in> vu_1 : vec4<u32>; |
| |
| @location(0) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<out> i_2 : i32; |
| |
| @location(1) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<out> u_2 : u32; |
| |
| @location(2) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<out> vi_2 : vec4<i32>; |
| |
| @location(3) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<out> vu_2 : vec4<u32>; |
| |
| @builtin(position) @internal(disable_validation__ignore_storage_class) var<out> pos_1 : vec4<f32>; |
| |
| @location(0) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<in> i_3 : i32; |
| |
| @location(1) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<in> u_3 : u32; |
| |
| @location(2) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<in> vi_3 : vec4<i32>; |
| |
| @location(3) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<in> vu_3 : vec4<u32>; |
| |
| @location(0) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<out> i_4 : i32; |
| |
| @location(1) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<out> u_4 : u32; |
| |
| @location(2) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<out> vi_4 : vec4<i32>; |
| |
| @location(3) @interpolate(flat) @internal(disable_validation__ignore_storage_class) var<out> vu_4 : vec4<u32>; |
| |
| struct VertexIn { |
| i : i32; |
| u : u32; |
| vi : vec4<i32>; |
| vu : vec4<u32>; |
| } |
| |
| struct VertexOut { |
| i : i32; |
| u : u32; |
| vi : vec4<i32>; |
| vu : vec4<u32>; |
| pos : vec4<f32>; |
| } |
| |
| struct FragmentInterface { |
| i : i32; |
| u : u32; |
| vi : vec4<i32>; |
| vu : vec4<u32>; |
| } |
| |
| fn vert_main_inner(in : VertexIn) -> VertexOut { |
| return VertexOut(in.i, in.u, in.vi, in.vu, vec4<f32>()); |
| } |
| |
| @stage(vertex) |
| fn vert_main() { |
| let inner_result = vert_main_inner(VertexIn(i_1, u_1, vi_1, vu_1)); |
| i_2 = inner_result.i; |
| u_2 = inner_result.u; |
| vi_2 = inner_result.vi; |
| vu_2 = inner_result.vu; |
| pos_1 = inner_result.pos; |
| } |
| |
| fn frag_main_inner(inputs : FragmentInterface) -> FragmentInterface { |
| return inputs; |
| } |
| |
| @stage(fragment) |
| fn frag_main() { |
| let inner_result_1 = frag_main_inner(FragmentInterface(i_3, u_3, vi_3, vu_3)); |
| i_4 = inner_result_1.i; |
| u_4 = inner_result_1.u; |
| vi_4 = inner_result_1.vi; |
| vu_4 = inner_result_1.vu; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kSpirv); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, InvariantAttributes) { |
| auto* src = R"( |
| struct VertexOut { |
| [[builtin(position), invariant]] pos : vec4<f32>; |
| }; |
| |
| @stage(vertex) |
| fn main1() -> VertexOut { |
| return VertexOut(); |
| } |
| |
| @stage(vertex) |
| fn main2() -> [[builtin(position), invariant]] vec4<f32> { |
| return vec4<f32>(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct VertexOut { |
| pos : vec4<f32>; |
| } |
| |
| struct tint_symbol { |
| @builtin(position) @invariant |
| pos : vec4<f32>; |
| } |
| |
| fn main1_inner() -> VertexOut { |
| return VertexOut(); |
| } |
| |
| @stage(vertex) |
| fn main1() -> tint_symbol { |
| let inner_result = main1_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.pos = inner_result.pos; |
| return wrapper_result; |
| } |
| |
| struct tint_symbol_1 { |
| @builtin(position) @invariant |
| value : vec4<f32>; |
| } |
| |
| fn main2_inner() -> vec4<f32> { |
| return vec4<f32>(); |
| } |
| |
| @stage(vertex) |
| fn main2() -> tint_symbol_1 { |
| let inner_result_1 = main2_inner(); |
| var wrapper_result_1 : tint_symbol_1; |
| wrapper_result_1.value = inner_result_1; |
| return wrapper_result_1; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, Struct_LayoutAttributes) { |
| auto* src = R"( |
| struct FragmentInput { |
| @size(16) @location(1) value : f32; |
| @builtin(position) @align(32) coord : vec4<f32>; |
| @location(0) @interpolate(linear, sample) @align(128) loc0 : f32; |
| }; |
| |
| struct FragmentOutput { |
| @size(16) @location(1) @interpolate(flat) value : f32; |
| }; |
| |
| @stage(fragment) |
| fn frag_main(inputs : FragmentInput) -> FragmentOutput { |
| return FragmentOutput(inputs.coord.x * inputs.value + inputs.loc0); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragmentInput { |
| @size(16) |
| value : f32; |
| @align(32) |
| coord : vec4<f32>; |
| @align(128) |
| loc0 : f32; |
| } |
| |
| struct FragmentOutput { |
| @size(16) |
| value : f32; |
| } |
| |
| struct tint_symbol_1 { |
| @location(0) @interpolate(linear, sample) |
| loc0 : f32; |
| @location(1) |
| value : f32; |
| @builtin(position) |
| coord : vec4<f32>; |
| } |
| |
| struct tint_symbol_2 { |
| @location(1) @interpolate(flat) |
| value : f32; |
| } |
| |
| fn frag_main_inner(inputs : FragmentInput) -> FragmentOutput { |
| return FragmentOutput(((inputs.coord.x * inputs.value) + inputs.loc0)); |
| } |
| |
| @stage(fragment) |
| fn frag_main(tint_symbol : tint_symbol_1) -> tint_symbol_2 { |
| let inner_result = frag_main_inner(FragmentInput(tint_symbol.value, tint_symbol.coord, tint_symbol.loc0)); |
| var wrapper_result : tint_symbol_2; |
| wrapper_result.value = inner_result.value; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, SortedMembers) { |
| auto* src = R"( |
| struct VertexOutput { |
| @location(1) @interpolate(flat) b : u32; |
| @builtin(position) pos : vec4<f32>; |
| @location(3) @interpolate(flat) d : u32; |
| @location(0) a : f32; |
| @location(2) @interpolate(flat) c : i32; |
| }; |
| |
| struct FragmentInputExtra { |
| @location(3) @interpolate(flat) d : u32; |
| @builtin(position) pos : vec4<f32>; |
| @location(0) a : f32; |
| }; |
| |
| @stage(vertex) |
| fn vert_main() -> VertexOutput { |
| return VertexOutput(); |
| } |
| |
| @stage(fragment) |
| fn frag_main(@builtin(front_facing) ff : bool, |
| @location(2) @interpolate(flat) c : i32, |
| inputs : FragmentInputExtra, |
| @location(1) @interpolate(flat) b : u32) { |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct VertexOutput { |
| b : u32; |
| pos : vec4<f32>; |
| d : u32; |
| a : f32; |
| c : i32; |
| } |
| |
| struct FragmentInputExtra { |
| d : u32; |
| pos : vec4<f32>; |
| a : f32; |
| } |
| |
| struct tint_symbol { |
| @location(0) |
| a : f32; |
| @location(1) @interpolate(flat) |
| b : u32; |
| @location(2) @interpolate(flat) |
| c : i32; |
| @location(3) @interpolate(flat) |
| d : u32; |
| @builtin(position) |
| pos : vec4<f32>; |
| } |
| |
| fn vert_main_inner() -> VertexOutput { |
| return VertexOutput(); |
| } |
| |
| @stage(vertex) |
| fn vert_main() -> tint_symbol { |
| let inner_result = vert_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.b = inner_result.b; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.d = inner_result.d; |
| wrapper_result.a = inner_result.a; |
| wrapper_result.c = inner_result.c; |
| return wrapper_result; |
| } |
| |
| struct tint_symbol_2 { |
| @location(0) |
| a : f32; |
| @location(1) @interpolate(flat) |
| b : u32; |
| @location(2) @interpolate(flat) |
| c : i32; |
| @location(3) @interpolate(flat) |
| d : u32; |
| @builtin(position) |
| pos : vec4<f32>; |
| @builtin(front_facing) |
| ff : bool; |
| } |
| |
| fn frag_main_inner(ff : bool, c : i32, inputs : FragmentInputExtra, b : u32) { |
| } |
| |
| @stage(fragment) |
| fn frag_main(tint_symbol_1 : tint_symbol_2) { |
| frag_main_inner(tint_symbol_1.ff, tint_symbol_1.c, FragmentInputExtra(tint_symbol_1.d, tint_symbol_1.pos, tint_symbol_1.a), tint_symbol_1.b); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, DontRenameSymbols) { |
| auto* src = R"( |
| @stage(fragment) |
| fn tint_symbol_1(@location(0) col : f32) { |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol_2 { |
| @location(0) |
| col : f32; |
| } |
| |
| fn tint_symbol_1_inner(col : f32) { |
| } |
| |
| @stage(fragment) |
| fn tint_symbol_1(tint_symbol : tint_symbol_2) { |
| tint_symbol_1_inner(tint_symbol.col); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_VoidNoReturn) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main() { |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| @builtin(sample_mask) |
| fixed_sample_mask : u32; |
| } |
| |
| fn frag_main_inner() { |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.fixed_sample_mask = 3u; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_VoidWithReturn) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main() { |
| return; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| @builtin(sample_mask) |
| fixed_sample_mask : u32; |
| } |
| |
| fn frag_main_inner() { |
| return; |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.fixed_sample_mask = 3u; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_WithAuthoredMask) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main() -> @builtin(sample_mask) u32 { |
| return 7u; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| @builtin(sample_mask) |
| value : u32; |
| } |
| |
| fn frag_main_inner() -> u32 { |
| return 7u; |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| let inner_result = frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.value = (inner_result & 3u); |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_WithoutAuthoredMask) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main() -> @location(0) f32 { |
| return 1.0; |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| @location(0) |
| value : f32; |
| @builtin(sample_mask) |
| fixed_sample_mask : u32; |
| } |
| |
| fn frag_main_inner() -> f32 { |
| return 1.0; |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| let inner_result = frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.value = inner_result; |
| wrapper_result.fixed_sample_mask = 3u; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_StructWithAuthoredMask) { |
| auto* src = R"( |
| struct Output { |
| @builtin(frag_depth) depth : f32; |
| @builtin(sample_mask) mask : u32; |
| @location(0) value : f32; |
| }; |
| |
| @stage(fragment) |
| fn frag_main() -> Output { |
| return Output(0.5, 7u, 1.0); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct Output { |
| depth : f32; |
| mask : u32; |
| value : f32; |
| } |
| |
| struct tint_symbol { |
| @location(0) |
| value : f32; |
| @builtin(frag_depth) |
| depth : f32; |
| @builtin(sample_mask) |
| mask : u32; |
| } |
| |
| fn frag_main_inner() -> Output { |
| return Output(0.5, 7u, 1.0); |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| let inner_result = frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.depth = inner_result.depth; |
| wrapper_result.mask = (inner_result.mask & 3u); |
| wrapper_result.value = inner_result.value; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, |
| FixedSampleMask_StructWithoutAuthoredMask) { |
| auto* src = R"( |
| struct Output { |
| @builtin(frag_depth) depth : f32; |
| @location(0) value : f32; |
| }; |
| |
| @stage(fragment) |
| fn frag_main() -> Output { |
| return Output(0.5, 1.0); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct Output { |
| depth : f32; |
| value : f32; |
| } |
| |
| struct tint_symbol { |
| @location(0) |
| value : f32; |
| @builtin(frag_depth) |
| depth : f32; |
| @builtin(sample_mask) |
| fixed_sample_mask : u32; |
| } |
| |
| fn frag_main_inner() -> Output { |
| return Output(0.5, 1.0); |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| let inner_result = frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.depth = inner_result.depth; |
| wrapper_result.value = inner_result.value; |
| wrapper_result.fixed_sample_mask = 3u; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_MultipleShaders) { |
| auto* src = R"( |
| @stage(fragment) |
| fn frag_main1() -> @builtin(sample_mask) u32 { |
| return 7u; |
| } |
| |
| @stage(fragment) |
| fn frag_main2() -> @location(0) f32 { |
| return 1.0; |
| } |
| |
| @stage(vertex) |
| fn vert_main1() -> @builtin(position) vec4<f32> { |
| return vec4<f32>(); |
| } |
| |
| @stage(compute) @workgroup_size(1) |
| fn comp_main1() { |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| @builtin(sample_mask) |
| value : u32; |
| } |
| |
| fn frag_main1_inner() -> u32 { |
| return 7u; |
| } |
| |
| @stage(fragment) |
| fn frag_main1() -> tint_symbol { |
| let inner_result = frag_main1_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.value = (inner_result & 3u); |
| return wrapper_result; |
| } |
| |
| struct tint_symbol_1 { |
| @location(0) |
| value : f32; |
| @builtin(sample_mask) |
| fixed_sample_mask : u32; |
| } |
| |
| fn frag_main2_inner() -> f32 { |
| return 1.0; |
| } |
| |
| @stage(fragment) |
| fn frag_main2() -> tint_symbol_1 { |
| let inner_result_1 = frag_main2_inner(); |
| var wrapper_result_1 : tint_symbol_1; |
| wrapper_result_1.value = inner_result_1; |
| wrapper_result_1.fixed_sample_mask = 3u; |
| return wrapper_result_1; |
| } |
| |
| struct tint_symbol_2 { |
| @builtin(position) |
| value : vec4<f32>; |
| } |
| |
| fn vert_main1_inner() -> vec4<f32> { |
| return vec4<f32>(); |
| } |
| |
| @stage(vertex) |
| fn vert_main1() -> tint_symbol_2 { |
| let inner_result_2 = vert_main1_inner(); |
| var wrapper_result_2 : tint_symbol_2; |
| wrapper_result_2.value = inner_result_2; |
| return wrapper_result_2; |
| } |
| |
| @stage(compute) @workgroup_size(1) |
| fn comp_main1() { |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_AvoidNameClash) { |
| auto* src = R"( |
| struct FragOut { |
| @location(0) fixed_sample_mask : vec4<f32>; |
| @location(1) fixed_sample_mask_1 : vec4<f32>; |
| }; |
| |
| @stage(fragment) |
| fn frag_main() -> FragOut { |
| return FragOut(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct FragOut { |
| fixed_sample_mask : vec4<f32>; |
| fixed_sample_mask_1 : vec4<f32>; |
| } |
| |
| struct tint_symbol { |
| @location(0) |
| fixed_sample_mask : vec4<f32>; |
| @location(1) |
| fixed_sample_mask_1 : vec4<f32>; |
| @builtin(sample_mask) |
| fixed_sample_mask_2 : u32; |
| } |
| |
| fn frag_main_inner() -> FragOut { |
| return FragOut(); |
| } |
| |
| @stage(fragment) |
| fn frag_main() -> tint_symbol { |
| let inner_result = frag_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.fixed_sample_mask = inner_result.fixed_sample_mask; |
| wrapper_result.fixed_sample_mask_1 = inner_result.fixed_sample_mask_1; |
| wrapper_result.fixed_sample_mask_2 = 3u; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, |
| EmitVertexPointSize_ReturnNonStruct_Spirv) { |
| auto* src = R"( |
| @stage(vertex) |
| fn vert_main() -> @builtin(position) vec4<f32> { |
| return vec4<f32>(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| @builtin(position) @internal(disable_validation__ignore_storage_class) var<out> value : vec4<f32>; |
| |
| @builtin(pointsize) @internal(disable_validation__ignore_storage_class) var<out> vertex_point_size : f32; |
| |
| fn vert_main_inner() -> vec4<f32> { |
| return vec4<f32>(); |
| } |
| |
| @stage(vertex) |
| fn vert_main() { |
| let inner_result = vert_main_inner(); |
| value = inner_result; |
| vertex_point_size = 1.0; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kSpirv, 0xFFFFFFFF, true); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_ReturnNonStruct_Msl) { |
| auto* src = R"( |
| @stage(vertex) |
| fn vert_main() -> @builtin(position) vec4<f32> { |
| return vec4<f32>(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| @builtin(position) |
| value : vec4<f32>; |
| @builtin(pointsize) |
| vertex_point_size : f32; |
| } |
| |
| fn vert_main_inner() -> vec4<f32> { |
| return vec4<f32>(); |
| } |
| |
| @stage(vertex) |
| fn vert_main() -> tint_symbol { |
| let inner_result = vert_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.value = inner_result; |
| wrapper_result.vertex_point_size = 1.0; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0xFFFFFFFF, true); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_ReturnStruct_Spirv) { |
| auto* src = R"( |
| struct VertOut { |
| @builtin(position) pos : vec4<f32>; |
| }; |
| |
| @stage(vertex) |
| fn vert_main() -> VertOut { |
| return VertOut(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| @builtin(position) @internal(disable_validation__ignore_storage_class) var<out> pos_1 : vec4<f32>; |
| |
| @builtin(pointsize) @internal(disable_validation__ignore_storage_class) var<out> vertex_point_size : f32; |
| |
| struct VertOut { |
| pos : vec4<f32>; |
| } |
| |
| fn vert_main_inner() -> VertOut { |
| return VertOut(); |
| } |
| |
| @stage(vertex) |
| fn vert_main() { |
| let inner_result = vert_main_inner(); |
| pos_1 = inner_result.pos; |
| vertex_point_size = 1.0; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kSpirv, 0xFFFFFFFF, true); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_ReturnStruct_Msl) { |
| auto* src = R"( |
| struct VertOut { |
| @builtin(position) pos : vec4<f32>; |
| }; |
| |
| @stage(vertex) |
| fn vert_main() -> VertOut { |
| return VertOut(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct VertOut { |
| pos : vec4<f32>; |
| } |
| |
| struct tint_symbol { |
| @builtin(position) |
| pos : vec4<f32>; |
| @builtin(pointsize) |
| vertex_point_size : f32; |
| } |
| |
| fn vert_main_inner() -> VertOut { |
| return VertOut(); |
| } |
| |
| @stage(vertex) |
| fn vert_main() -> tint_symbol { |
| let inner_result = vert_main_inner(); |
| var wrapper_result : tint_symbol; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.vertex_point_size = 1.0; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0xFFFFFFFF, true); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_AvoidNameClash_Spirv) { |
| auto* src = R"( |
| var<private> vertex_point_size : f32; |
| var<private> vertex_point_size_1 : f32; |
| var<private> vertex_point_size_2 : f32; |
| |
| struct VertIn1 { |
| @location(0) collide : f32; |
| }; |
| |
| struct VertIn2 { |
| @location(1) collide : f32; |
| }; |
| |
| struct VertOut { |
| @location(0) vertex_point_size : f32; |
| @builtin(position) vertex_point_size_1 : vec4<f32>; |
| }; |
| |
| @stage(vertex) |
| fn vert_main(collide : VertIn1, collide_1 : VertIn2) -> VertOut { |
| let x = collide.collide + collide_1.collide; |
| return VertOut(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| @location(0) @internal(disable_validation__ignore_storage_class) var<in> collide_2 : f32; |
| |
| @location(1) @internal(disable_validation__ignore_storage_class) var<in> collide_3 : f32; |
| |
| @location(0) @internal(disable_validation__ignore_storage_class) var<out> vertex_point_size_3 : f32; |
| |
| @builtin(position) @internal(disable_validation__ignore_storage_class) var<out> vertex_point_size_1_1 : vec4<f32>; |
| |
| @builtin(pointsize) @internal(disable_validation__ignore_storage_class) var<out> vertex_point_size_4 : f32; |
| |
| var<private> vertex_point_size : f32; |
| |
| var<private> vertex_point_size_1 : f32; |
| |
| var<private> vertex_point_size_2 : f32; |
| |
| struct VertIn1 { |
| collide : f32; |
| } |
| |
| struct VertIn2 { |
| collide : f32; |
| } |
| |
| struct VertOut { |
| vertex_point_size : f32; |
| vertex_point_size_1 : vec4<f32>; |
| } |
| |
| fn vert_main_inner(collide : VertIn1, collide_1 : VertIn2) -> VertOut { |
| let x = (collide.collide + collide_1.collide); |
| return VertOut(); |
| } |
| |
| @stage(vertex) |
| fn vert_main() { |
| let inner_result = vert_main_inner(VertIn1(collide_2), VertIn2(collide_3)); |
| vertex_point_size_3 = inner_result.vertex_point_size; |
| vertex_point_size_1_1 = inner_result.vertex_point_size_1; |
| vertex_point_size_4 = 1.0; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kSpirv, 0xFFFFFFFF, true); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_AvoidNameClash_Msl) { |
| auto* src = R"( |
| struct VertIn1 { |
| @location(0) collide : f32; |
| }; |
| |
| struct VertIn2 { |
| @location(1) collide : f32; |
| }; |
| |
| struct VertOut { |
| @location(0) vertex_point_size : vec4<f32>; |
| @builtin(position) vertex_point_size_1 : vec4<f32>; |
| }; |
| |
| @stage(vertex) |
| fn vert_main(collide : VertIn1, collide_1 : VertIn2) -> VertOut { |
| let x = collide.collide + collide_1.collide; |
| return VertOut(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct VertIn1 { |
| collide : f32; |
| } |
| |
| struct VertIn2 { |
| collide : f32; |
| } |
| |
| struct VertOut { |
| vertex_point_size : vec4<f32>; |
| vertex_point_size_1 : vec4<f32>; |
| } |
| |
| struct tint_symbol_1 { |
| @location(0) |
| collide : f32; |
| @location(1) |
| collide_2 : f32; |
| } |
| |
| struct tint_symbol_2 { |
| @location(0) |
| vertex_point_size : vec4<f32>; |
| @builtin(position) |
| vertex_point_size_1 : vec4<f32>; |
| @builtin(pointsize) |
| vertex_point_size_2 : f32; |
| } |
| |
| fn vert_main_inner(collide : VertIn1, collide_1 : VertIn2) -> VertOut { |
| let x = (collide.collide + collide_1.collide); |
| return VertOut(); |
| } |
| |
| @stage(vertex) |
| fn vert_main(tint_symbol : tint_symbol_1) -> tint_symbol_2 { |
| let inner_result = vert_main_inner(VertIn1(tint_symbol.collide), VertIn2(tint_symbol.collide_2)); |
| var wrapper_result : tint_symbol_2; |
| wrapper_result.vertex_point_size = inner_result.vertex_point_size; |
| wrapper_result.vertex_point_size_1 = inner_result.vertex_point_size_1; |
| wrapper_result.vertex_point_size_2 = 1.0; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0xFFFFFFFF, true); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_AvoidNameClash_Hlsl) { |
| auto* src = R"( |
| struct VertIn1 { |
| @location(0) collide : f32; |
| }; |
| |
| struct VertIn2 { |
| @location(1) collide : f32; |
| }; |
| |
| struct VertOut { |
| @location(0) vertex_point_size : vec4<f32>; |
| @builtin(position) vertex_point_size_1 : vec4<f32>; |
| }; |
| |
| @stage(vertex) |
| fn vert_main(collide : VertIn1, collide_1 : VertIn2) -> VertOut { |
| let x = collide.collide + collide_1.collide; |
| return VertOut(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct VertIn1 { |
| collide : f32; |
| } |
| |
| struct VertIn2 { |
| collide : f32; |
| } |
| |
| struct VertOut { |
| vertex_point_size : vec4<f32>; |
| vertex_point_size_1 : vec4<f32>; |
| } |
| |
| struct tint_symbol_1 { |
| @location(0) |
| collide : f32; |
| @location(1) |
| collide_2 : f32; |
| } |
| |
| struct tint_symbol_2 { |
| @location(0) |
| vertex_point_size : vec4<f32>; |
| @builtin(position) |
| vertex_point_size_1 : vec4<f32>; |
| @builtin(pointsize) |
| vertex_point_size_2 : f32; |
| } |
| |
| fn vert_main_inner(collide : VertIn1, collide_1 : VertIn2) -> VertOut { |
| let x = (collide.collide + collide_1.collide); |
| return VertOut(); |
| } |
| |
| @stage(vertex) |
| fn vert_main(tint_symbol : tint_symbol_1) -> tint_symbol_2 { |
| let inner_result = vert_main_inner(VertIn1(tint_symbol.collide), VertIn2(tint_symbol.collide_2)); |
| var wrapper_result : tint_symbol_2; |
| wrapper_result.vertex_point_size = inner_result.vertex_point_size; |
| wrapper_result.vertex_point_size_1 = inner_result.vertex_point_size_1; |
| wrapper_result.vertex_point_size_2 = 1.0; |
| return wrapper_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl, 0xFFFFFFFF, true); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, SpirvSampleMaskBuiltins) { |
| auto* src = R"( |
| @stage(fragment) |
| fn main(@builtin(sample_index) sample_index : u32, |
| @builtin(sample_mask) mask_in : u32 |
| ) -> @builtin(sample_mask) u32 { |
| return mask_in; |
| } |
| )"; |
| |
| auto* expect = R"( |
| @builtin(sample_index) @internal(disable_validation__ignore_storage_class) var<in> sample_index_1 : u32; |
| |
| @builtin(sample_mask) @internal(disable_validation__ignore_storage_class) var<in> mask_in_1 : array<u32, 1>; |
| |
| @builtin(sample_mask) @internal(disable_validation__ignore_storage_class) var<out> value : array<u32, 1>; |
| |
| fn main_inner(sample_index : u32, mask_in : u32) -> u32 { |
| return mask_in; |
| } |
| |
| @stage(fragment) |
| fn main() { |
| let inner_result = main_inner(sample_index_1, mask_in_1[0]); |
| value[0] = inner_result; |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kSpirv); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, GLSLSampleMaskBuiltins) { |
| auto* src = R"( |
| @stage(fragment) |
| fn fragment_main(@builtin(sample_index) sample_index : u32, |
| @builtin(sample_mask) mask_in : u32 |
| ) -> @builtin(sample_mask) u32 { |
| return mask_in; |
| } |
| )"; |
| |
| auto* expect = R"( |
| @builtin(sample_index) @internal(disable_validation__ignore_storage_class) var<in> gl_SampleID : i32; |
| |
| @builtin(sample_mask) @internal(disable_validation__ignore_storage_class) var<in> gl_SampleMaskIn : array<i32, 1>; |
| |
| @builtin(sample_mask) @internal(disable_validation__ignore_storage_class) var<out> gl_SampleMask : array<i32, 1>; |
| |
| fn fragment_main(sample_index : u32, mask_in : u32) -> u32 { |
| return mask_in; |
| } |
| |
| @stage(fragment) |
| fn main() { |
| let inner_result = fragment_main(bitcast<u32>(gl_SampleID), bitcast<u32>(gl_SampleMaskIn[0])); |
| gl_SampleMask[0] = bitcast<i32>(inner_result); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kGlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| TEST_F(CanonicalizeEntryPointIOTest, GLSLVertexInstanceIndexBuiltins) { |
| auto* src = R"( |
| @stage(vertex) |
| fn vertex_main(@builtin(vertex_index) vertexID : u32, |
| @builtin(instance_index) instanceID : u32 |
| ) -> @builtin(position) vec4<f32> { |
| return vec4<f32>(f32(vertexID) + f32(instanceID)); |
| } |
| )"; |
| |
| auto* expect = R"( |
| @builtin(vertex_index) @internal(disable_validation__ignore_storage_class) var<in> gl_VertexID : i32; |
| |
| @builtin(instance_index) @internal(disable_validation__ignore_storage_class) var<in> gl_InstanceID : i32; |
| |
| @builtin(position) @internal(disable_validation__ignore_storage_class) var<out> gl_Position : vec4<f32>; |
| |
| fn vertex_main(vertexID : u32, instanceID : u32) -> vec4<f32> { |
| return vec4<f32>((f32(vertexID) + f32(instanceID))); |
| } |
| |
| @stage(vertex) |
| fn main() { |
| let inner_result = vertex_main(bitcast<u32>(gl_VertexID), bitcast<u32>(gl_InstanceID)); |
| gl_Position = inner_result; |
| gl_Position.y = -(gl_Position.y); |
| gl_Position.z = ((2.0 * gl_Position.z) - gl_Position.w); |
| } |
| )"; |
| |
| DataMap data; |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kGlsl); |
| auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data); |
| |
| EXPECT_EQ(expect, str(got)); |
| } |
| |
| } // namespace |
| } // namespace transform |
| } // namespace tint |