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tint
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c6d967b4dd3fd313af5e6c6e906eeb9a9e3603cf
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.
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test
/
expressions
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binary
/
add
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scalar-vec3
/
f32.wgsl.expected.msl
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#include
<metal_stdlib>
using
namespace
metal
;
kernel
void
f
()
{
float
const
a
=
4.0f
;
float3
const
b
=
float3
(
1.0f
,
2.0f
,
3.0f
);
float3
const
r
=
(
a
+
b
);
return
;
}