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// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/ast/literal.h"
#include <assert.h>
#include "src/ast/bool_literal.h"
#include "src/ast/float_literal.h"
#include "src/ast/int_literal.h"
#include "src/ast/uint_literal.h"
namespace tint {
namespace ast {
Literal::Literal(ast::type::Type* type) : type_(type) {}
Literal::~Literal() = default;
bool Literal::IsBool() const {
return false;
}
bool Literal::IsFloat() const {
return false;
}
bool Literal::IsInt() const {
return false;
}
bool Literal::IsUint() const {
return false;
}
BoolLiteral* Literal::AsBool() {
assert(IsBool());
return static_cast<BoolLiteral*>(this);
}
FloatLiteral* Literal::AsFloat() {
assert(IsFloat());
return static_cast<FloatLiteral*>(this);
}
IntLiteral* Literal::AsInt() {
assert(IsInt());
return static_cast<IntLiteral*>(this);
}
UintLiteral* Literal::AsUint() {
assert(IsUint());
return static_cast<UintLiteral*>(this);
}
} // namespace ast
} // namespace tint