| // Copyright 2020 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/ast/literal.h" |
| |
| #include <assert.h> |
| |
| #include "src/ast/bool_literal.h" |
| #include "src/ast/float_literal.h" |
| #include "src/ast/int_literal.h" |
| #include "src/ast/null_literal.h" |
| #include "src/ast/sint_literal.h" |
| #include "src/ast/uint_literal.h" |
| |
| namespace tint { |
| namespace ast { |
| |
| Literal::Literal(ast::type::Type* type) : type_(type) {} |
| |
| Literal::~Literal() = default; |
| |
| bool Literal::IsBool() const { |
| return false; |
| } |
| |
| bool Literal::IsFloat() const { |
| return false; |
| } |
| |
| bool Literal::IsInt() const { |
| return false; |
| } |
| |
| bool Literal::IsSint() const { |
| return false; |
| } |
| |
| bool Literal::IsNull() const { |
| return false; |
| } |
| |
| bool Literal::IsUint() const { |
| return false; |
| } |
| |
| BoolLiteral* Literal::AsBool() { |
| assert(IsBool()); |
| return static_cast<BoolLiteral*>(this); |
| } |
| |
| FloatLiteral* Literal::AsFloat() { |
| assert(IsFloat()); |
| return static_cast<FloatLiteral*>(this); |
| } |
| |
| IntLiteral* Literal::AsInt() { |
| assert(IsInt()); |
| return static_cast<IntLiteral*>(this); |
| } |
| |
| SintLiteral* Literal::AsSint() { |
| assert(IsSint()); |
| return static_cast<SintLiteral*>(this); |
| } |
| |
| NullLiteral* Literal::AsNull() { |
| assert(IsNull()); |
| return static_cast<NullLiteral*>(this); |
| } |
| |
| UintLiteral* Literal::AsUint() { |
| assert(IsUint()); |
| return static_cast<UintLiteral*>(this); |
| } |
| |
| } // namespace ast |
| } // namespace tint |