| // Copyright 2020 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_AST_TYPE_SAMPLED_TEXTURE_TYPE_H_ |
| #define SRC_AST_TYPE_SAMPLED_TEXTURE_TYPE_H_ |
| |
| #include <string> |
| |
| #include "src/ast/type/texture_type.h" |
| |
| namespace tint { |
| namespace ast { |
| namespace type { |
| |
| /// A sampled texture type. |
| class SampledTextureType : public TextureType { |
| public: |
| /// Constructor |
| /// @param dim the dimensionality of the texture |
| /// @param type the data type of the sampled texture |
| SampledTextureType(TextureDimension dim, Type* type); |
| /// Move constructor |
| SampledTextureType(SampledTextureType&&); |
| ~SampledTextureType() override; |
| |
| /// @returns true if the type is a sampled texture type |
| bool IsSampled() const override; |
| |
| /// @returns the subtype of the sampled texture |
| Type* type() const { return type_; } |
| |
| /// @returns the name for this type |
| std::string type_name() const override; |
| |
| private: |
| Type* type_ = nullptr; |
| }; |
| |
| } // namespace type |
| } // namespace ast |
| } // namespace tint |
| |
| #endif // SRC_AST_TYPE_SAMPLED_TEXTURE_TYPE_H_ |