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tint
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ce982d8a06926f1af07fda17ed635a87eb38bd5c
/
.
/
test
/
ptr_ref
/
load
/
local
/
ptr_uniform.wgsl.expected.glsl
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#version 310 es
struct
S
{
int
a
;
};
layout
(
binding
=
0
)
uniform S_1
{
int
a
;
}
v
;
void
tint_symbol
()
{
int
use
=
(
v
.
a
+
1
);
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
tint_symbol
();
return
;
}