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/
tint
/
d018d2e5bca105b391aa9cf99b23c59223da1efe
/
.
/
test
/
expressions
/
zero_init
/
mat3x2
/
f32.wgsl.expected.hlsl
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[
numthreads
(
1
,
1
,
1
)]
void
unused_entry_point
()
{
return
;
}
void
f
()
{
float3x2 v
=
float3x2
(
0.0f
,
0.0f
,
0.0f
,
0.0f
,
0.0f
,
0.0f
);
}