| SKIP: FAILED |
| |
| #version 310 es |
| precision mediump float; |
| |
| groupshared uint arg_0; |
| |
| void atomicExchange_0a5dca() { |
| uint atomic_result = 0u; |
| InterlockedExchange(arg_0, 1u, atomic_result); |
| uint res = atomic_result; |
| } |
| |
| struct tint_symbol_1 { |
| uint local_invocation_index; |
| }; |
| |
| void compute_main_inner(uint local_invocation_index) { |
| { |
| uint atomic_result_1 = 0u; |
| InterlockedExchange(arg_0, 0u, atomic_result_1); |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| atomicExchange_0a5dca(); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void compute_main(tint_symbol_1 tint_symbol) { |
| compute_main_inner(tint_symbol.local_invocation_index); |
| return; |
| } |
| void main() { |
| tint_symbol_1 inputs; |
| inputs.local_invocation_index = uint(gl_LocalInvocationIndex); |
| compute_main(inputs); |
| } |
| |
| |
| Error parsing GLSL shader: |
| ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER |
| ERROR: 1 compilation errors. No code generated. |
| |
| |
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