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// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_AST_TYPE_TYPE_H_
#define SRC_AST_TYPE_TYPE_H_
#include <string>
#include "src/castable.h"
namespace tint {
namespace ast {
namespace type {
class VectorType;
class VoidType;
/// Supported memory layouts for calculating sizes
enum class MemoryLayout { kUniformBuffer, kStorageBuffer };
/// Base class for a type in the system
class Type : public Castable<Type> {
public:
/// Move constructor
Type(Type&&);
~Type() override;
/// @returns true if the type is a vec type
virtual bool IsVector() const;
/// @returns true if the type is a void type
virtual bool IsVoid() const;
/// @returns the name for this type. The |type_name| is unique over all types.
virtual std::string type_name() const = 0;
/// @param mem_layout type of memory layout to use in calculation.
/// @returns minimum size required for this type, in bytes.
/// 0 for non-host shareable types.
virtual uint64_t MinBufferBindingSize(MemoryLayout mem_layout) const;
/// @param mem_layout type of memory layout to use in calculation.
/// @returns base alignment for the type, in bytes.
/// 0 for non-host shareable types.
virtual uint64_t BaseAlignment(MemoryLayout mem_layout) const;
/// @returns the pointee type if this is a pointer, |this| otherwise
Type* UnwrapPtrIfNeeded();
/// Removes all levels of aliasing and access control.
/// This is just enough to assist with WGSL translation
/// in that you want see through one level of pointer to get from an
/// identifier-like expression as an l-value to its corresponding r-value,
/// plus see through the wrappers on either side.
/// @returns the completely unaliased type.
Type* UnwrapIfNeeded();
/// Returns the type found after:
/// - removing all layers of aliasing and access control if they exist, then
/// - removing the pointer, if it exists, then
/// - removing all further layers of aliasing or access control, if they exist
/// @returns the unwrapped type
Type* UnwrapAll();
/// @returns true if this type is a scalar
bool is_scalar();
/// @returns true if this type is a float scalar
bool is_float_scalar();
/// @returns true if this type is a float matrix
bool is_float_matrix();
/// @returns true if this type is a float vector
bool is_float_vector();
/// @returns true if this type is a float scalar or vector
bool is_float_scalar_or_vector();
/// @returns ture if this type is an integer scalar
bool is_integer_scalar();
/// @returns true if this type is a signed integer vector
bool is_signed_integer_vector();
/// @returns true if this type is an unsigned vector
bool is_unsigned_integer_vector();
/// @returns true if this type is an unsigned scalar or vector
bool is_unsigned_scalar_or_vector();
/// @returns true if this type is a signed scalar or vector
bool is_signed_scalar_or_vector();
/// @returns true if this type is an integer scalar or vector
bool is_integer_scalar_or_vector();
/// @returns the type as a vector type
const VectorType* AsVector() const;
/// @returns the type as a void type
const VoidType* AsVoid() const;
/// @returns the type as a vector type
VectorType* AsVector();
/// @returns the type as a void type
VoidType* AsVoid();
protected:
Type();
};
} // namespace type
} // namespace ast
} // namespace tint
#endif // SRC_AST_TYPE_TYPE_H_