| cbuffer cbuffer_x_6 : register(b0, space0) { |
| uint4 x_6[2]; |
| }; |
| cbuffer cbuffer_x_8 : register(b1, space0) { |
| uint4 x_8[1]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| float undefined = 0.0f; |
| bool x_45 = false; |
| bool x_46_phi = false; |
| undefined = sinh(asfloat(0x7f800000u)); |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_10 = asint(x_6[scalar_offset / 4][scalar_offset % 4]); |
| const bool x_38 = (1 == x_10); |
| x_46_phi = x_38; |
| if (!(x_38)) { |
| const float x_42 = undefined; |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const float x_44 = asfloat(x_8[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| x_45 = (x_42 > x_44); |
| x_46_phi = x_45; |
| } |
| if (x_46_phi) { |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_12 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| const int x_13 = asint(x_6[1].x); |
| const int x_14 = asint(x_6[1].x); |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const int x_15 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| x_GLF_color = float4(float(x_12), float(x_13), float(x_14), float(x_15)); |
| } else { |
| const int x_16 = asint(x_6[1].x); |
| const float x_60 = float(x_16); |
| x_GLF_color = float4(x_60, x_60, x_60, x_60); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |