| type Arr = [[stride(16)]] array<i32, 2>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| type Arr_1 = [[stride(16)]] array<f32, 1>; |
| |
| [[block]] |
| struct buf1 { |
| x_GLF_uniform_float_values : Arr_1; |
| }; |
| |
| [[group(0), binding(0)]] var<uniform> x_6 : buf0; |
| |
| [[group(0), binding(1)]] var<uniform> x_8 : buf1; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var undefined : f32; |
| var x_45 : bool; |
| var x_46_phi : bool; |
| undefined = sinh(0x1p+128); |
| let x_10 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_38 : bool = (1 == x_10); |
| x_46_phi = x_38; |
| if (!(x_38)) { |
| let x_42 : f32 = undefined; |
| let x_44 : f32 = x_8.x_GLF_uniform_float_values[0]; |
| x_45 = (x_42 > x_44); |
| x_46_phi = x_45; |
| } |
| let x_46 : bool = x_46_phi; |
| if (x_46) { |
| let x_12 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_13 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_14 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_15 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_12), f32(x_13), f32(x_14), f32(x_15)); |
| } else { |
| let x_16 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_60 : f32 = f32(x_16); |
| x_GLF_color = vec4<f32>(x_60, x_60, x_60, x_60); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |