| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 resolution; |
| }; |
| struct tint_array_wrapper { |
| float4 arr[16]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_2 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, thread float4* const tint_symbol_6, thread float4* const tint_symbol_7) { |
| tint_array_wrapper indexable = {}; |
| int2 x_77 = 0; |
| int2 x_110 = 0; |
| int x_116 = 0; |
| int2 x_77_phi = 0; |
| int x_80_phi = 0; |
| int2 x_111_phi = 0; |
| int2 x_113_phi = 0; |
| float4 const x_56 = *(tint_symbol_6); |
| float2 const x_59 = x_6.resolution; |
| float2 const x_60 = (float2(x_56.x, x_56.y) / x_59); |
| int const x_63 = int((x_60.x * 8.0f)); |
| int const x_66 = int((x_60.y * 8.0f)); |
| int2 const x_75 = int2(((((x_63 & 5) | (x_66 & 10)) * 8) + ((x_66 & 5) | (x_63 & 10))), 0); |
| x_77_phi = x_75; |
| x_80_phi = 0; |
| while (true) { |
| int2 x_91 = 0; |
| int2 x_99 = 0; |
| int x_81 = 0; |
| int2 x_92_phi = 0; |
| int2 x_100_phi = 0; |
| x_77 = x_77_phi; |
| int const x_80 = x_80_phi; |
| if ((x_80 < 100)) { |
| } else { |
| break; |
| } |
| x_92_phi = x_77; |
| if ((x_77.x > 0)) { |
| x_91 = x_77; |
| x_91.y = (x_77.y - 1); |
| x_92_phi = x_91; |
| } |
| int2 const x_92 = x_92_phi; |
| x_100_phi = x_92; |
| if ((x_92.x < 0)) { |
| x_99 = x_92; |
| x_99.y = (x_92.y + 1); |
| x_100_phi = x_99; |
| } |
| int2 const x_100 = x_100_phi; |
| int2 x_78_1 = x_100; |
| x_78_1.x = (x_100.x + (x_100.y / 2)); |
| int2 const x_78 = x_78_1; |
| { |
| x_81 = (x_80 + 1); |
| x_77_phi = x_78; |
| x_80_phi = x_81; |
| } |
| } |
| int const x_105 = x_77.x; |
| x_111_phi = x_77; |
| if ((x_105 < 0)) { |
| x_110 = int2(0, 0); |
| x_110.x = -(x_105); |
| x_111_phi = x_110; |
| } |
| int2 const x_111 = x_111_phi; |
| x_113_phi = x_111; |
| while (true) { |
| int2 x_114 = 0; |
| int2 const x_113 = x_113_phi; |
| x_116 = x_113.x; |
| if ((x_116 > 15)) { |
| } else { |
| break; |
| } |
| { |
| x_114 = int2(0, 0); |
| x_114.x = as_type<int>((x_116 - as_type<int>(16))); |
| x_113_phi = x_114; |
| } |
| } |
| tint_array_wrapper const tint_symbol_4 = {.arr={float4(0.0f, 0.0f, 0.0f, 1.0f), float4(0.5f, 0.0f, 0.0f, 1.0f), float4(0.0f, 0.5f, 0.0f, 1.0f), float4(0.5f, 0.5f, 0.0f, 1.0f), float4(0.0f, 0.0f, 0.5f, 1.0f), float4(0.5f, 0.0f, 0.5f, 1.0f), float4(0.0f, 0.5f, 0.5f, 1.0f), float4(0.5f, 0.5f, 0.5f, 1.0f), float4(0.0f, 0.0f, 0.0f, 1.0f), float4(1.0f, 0.0f, 0.0f, 1.0f), float4(0.0f, 1.0f, 0.0f, 1.0f), float4(1.0f, 1.0f, 0.0f, 1.0f), float4(0.0f, 0.0f, 1.0f, 1.0f), float4(1.0f, 0.0f, 1.0f, 1.0f), float4(0.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f)}}; |
| indexable = tint_symbol_4; |
| float4 const x_121 = indexable.arr[x_116]; |
| *(tint_symbol_7) = x_121; |
| return; |
| } |
| |
| fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_6 [[buffer(0)]]) { |
| thread float4 tint_symbol_8 = 0.0f; |
| thread float4 tint_symbol_9 = 0.0f; |
| tint_symbol_8 = gl_FragCoord_param; |
| main_1(x_6, &(tint_symbol_8), &(tint_symbol_9)); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_9}; |
| tint_symbol_2 const tint_symbol_5 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1}; |
| return tint_symbol_5; |
| } |
| |