| static float4 GLF_live2gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| cbuffer cbuffer_x_9 : register(b1, space0) { |
| uint4 x_9[1]; |
| }; |
| RWByteAddressBuffer x_12 : register(u0, space0); |
| |
| void main_1() { |
| int GLF_live2_looplimiter1 = 0; |
| int i = 0; |
| int j = 0; |
| float GLF_dead3x = 0.0f; |
| float x_51 = 0.0f; |
| int GLF_dead3k = 0; |
| GLF_live2_looplimiter1 = 0; |
| i = 0; |
| { |
| for(; (i < 1); i = (i + 1)) { |
| if ((GLF_live2_looplimiter1 >= 3)) { |
| j = 0; |
| { |
| for(; (j < 1); j = (j + 1)) { |
| const float x_13 = GLF_live2gl_FragCoord.x; |
| if ((int(x_13) < 120)) { |
| } else { |
| GroupMemoryBarrierWithGroupSync(); |
| } |
| } |
| } |
| break; |
| } |
| } |
| } |
| const float x_81 = asfloat(x_9[0].x); |
| const float x_83 = asfloat(x_9[0].y); |
| if ((x_81 > x_83)) { |
| const float x_14 = GLF_live2gl_FragCoord.x; |
| x_51 = x_14; |
| } else { |
| x_51 = 0.0f; |
| } |
| GLF_dead3x = x_51; |
| GLF_dead3k = 0; |
| { |
| for(; (GLF_dead3k < 2); GLF_dead3k = (GLF_dead3k + 1)) { |
| if ((GLF_dead3x > 4.0f)) { |
| break; |
| } |
| const float x_16 = GLF_live2gl_FragCoord.x; |
| GLF_dead3x = x_16; |
| GroupMemoryBarrierWithGroupSync(); |
| } |
| } |
| x_12.Store((4u * uint(0)), asuint(42u)); |
| return; |
| } |
| |
| [numthreads(1, 18, 6)] |
| void main() { |
| main_1(); |
| return; |
| } |