| SKIP: FAILED |
| |
| #version 310 es |
| precision mediump float; |
| |
| uint tint_pack2x16unorm(vec2 param_0) { |
| uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0)); |
| return (i.x | i.y << 16); |
| } |
| |
| vec4 tint_unpack4x8snorm(uint param_0) { |
| int j = int(param_0); |
| int4 i = int4(j << 24, j << 16, j << 8, j) >> 24; |
| return clamp(float4(i) / 127.0, -1.0, 1.0); |
| } |
| |
| |
| struct tint_padded_array_element { |
| float el; |
| }; |
| struct buf1 { |
| tint_padded_array_element x_GLF_uniform_float_values[7]; |
| }; |
| struct tint_padded_array_element_1 { |
| int el; |
| }; |
| struct buf0 { |
| tint_padded_array_element_1 x_GLF_uniform_int_values[4]; |
| }; |
| |
| layout (binding = 1) uniform buf1_1 { |
| tint_padded_array_element x_GLF_uniform_float_values[7]; |
| } x_6; |
| layout (binding = 0) uniform buf0_1 { |
| tint_padded_array_element_1 x_GLF_uniform_int_values[4]; |
| } x_10; |
| vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| uint a = 0u; |
| vec4 v1 = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| float E = 0.0f; |
| bool x_75 = false; |
| bool x_92 = false; |
| bool x_109 = false; |
| bool x_76_phi = false; |
| bool x_93_phi = false; |
| bool x_110_phi = false; |
| float x_41 = x_6.x_GLF_uniform_float_values[0].el; |
| float x_43 = x_6.x_GLF_uniform_float_values[1].el; |
| a = tint_pack2x16unorm(vec2(x_41, x_43)); |
| v1 = tint_unpack4x8snorm(a); |
| E = 0.01f; |
| int x_49 = x_10.x_GLF_uniform_int_values[2].el; |
| float x_51 = v1[x_49]; |
| float x_53 = x_6.x_GLF_uniform_float_values[2].el; |
| float x_55 = x_6.x_GLF_uniform_float_values[3].el; |
| bool x_60 = (abs((x_51 - (x_53 / x_55))) < E); |
| x_76_phi = x_60; |
| if (x_60) { |
| int x_64 = x_10.x_GLF_uniform_int_values[1].el; |
| float x_66 = v1[x_64]; |
| float x_68 = x_6.x_GLF_uniform_float_values[4].el; |
| float x_70 = x_6.x_GLF_uniform_float_values[3].el; |
| x_75 = (abs((x_66 - (x_68 / x_70))) < E); |
| x_76_phi = x_75; |
| } |
| bool x_76 = x_76_phi; |
| x_93_phi = x_76; |
| if (x_76) { |
| int x_80 = x_10.x_GLF_uniform_int_values[3].el; |
| float x_82 = v1[x_80]; |
| float x_84 = x_6.x_GLF_uniform_float_values[5].el; |
| float x_87 = x_6.x_GLF_uniform_float_values[3].el; |
| x_92 = (abs((x_82 - (-(x_84) / x_87))) < E); |
| x_93_phi = x_92; |
| } |
| bool x_93 = x_93_phi; |
| x_110_phi = x_93; |
| if (x_93) { |
| int x_97 = x_10.x_GLF_uniform_int_values[0].el; |
| float x_99 = v1[x_97]; |
| float x_101 = x_6.x_GLF_uniform_float_values[6].el; |
| float x_104 = x_6.x_GLF_uniform_float_values[3].el; |
| x_109 = (abs((x_99 - (-(x_101) / x_104))) < E); |
| x_110_phi = x_109; |
| } |
| if (x_110_phi) { |
| int x_115 = x_10.x_GLF_uniform_int_values[1].el; |
| int x_118 = x_10.x_GLF_uniform_int_values[2].el; |
| int x_121 = x_10.x_GLF_uniform_int_values[2].el; |
| int x_124 = x_10.x_GLF_uniform_int_values[1].el; |
| x_GLF_color = vec4(float(x_115), float(x_118), float(x_121), float(x_124)); |
| } else { |
| float x_128 = x_6.x_GLF_uniform_float_values[5].el; |
| x_GLF_color = vec4(x_128, x_128, x_128, x_128); |
| } |
| return; |
| } |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| vec4 x_GLF_color_1; |
| }; |
| |
| main_out tint_symbol_inner() { |
| main_1(); |
| main_out tint_symbol_2 = main_out(x_GLF_color); |
| return tint_symbol_2; |
| } |
| |
| tint_symbol_1 tint_symbol() { |
| main_out inner_result = tint_symbol_inner(); |
| tint_symbol_1 wrapper_result = tint_symbol_1(vec4(0.0f, 0.0f, 0.0f, 0.0f)); |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| out vec4 x_GLF_color_1; |
| void main() { |
| tint_symbol_1 outputs; |
| outputs = tint_symbol(); |
| x_GLF_color_1 = outputs.x_GLF_color_1; |
| } |
| |
| |
| Error parsing GLSL shader: |
| ERROR: 0:5: 'uint2' : undeclared identifier |
| ERROR: 0:5: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |