#include <metal_stdlib> | |
using namespace metal; | |
int tint_unary_minus(const int v) { | |
return select(-v, v, v == -2147483648); | |
} | |
void main_1() { | |
uint const x_1 = as_type<uint>(tint_unary_minus(30)); | |
return; | |
} | |
fragment void tint_symbol() { | |
main_1(); | |
return; | |
} | |