| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 injectionSwitch; |
| }; |
| struct tint_array_wrapper { |
| int arr[10]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_2 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void merge_i1_i1_i1_(thread int* const from, thread int* const mid, thread int* const to, thread tint_array_wrapper* const tint_symbol_5, thread tint_array_wrapper* const tint_symbol_6) { |
| int k = 0; |
| int i = 0; |
| int j = 0; |
| int i_1 = 0; |
| int const x_251 = *(from); |
| k = x_251; |
| int const x_252 = *(from); |
| i = x_252; |
| int const x_253 = *(mid); |
| j = as_type<int>((as_type<uint>(x_253) + as_type<uint>(1))); |
| while (true) { |
| int const x_259 = i; |
| int const x_260 = *(mid); |
| int const x_262 = j; |
| int const x_263 = *(to); |
| if (((x_259 <= x_260) && (x_262 <= x_263))) { |
| } else { |
| break; |
| } |
| int const x_267 = i; |
| int const x_269 = (*(tint_symbol_5)).arr[x_267]; |
| int const x_270 = j; |
| int const x_272 = (*(tint_symbol_5)).arr[x_270]; |
| if ((x_269 < x_272)) { |
| int const x_277 = k; |
| k = as_type<int>((as_type<uint>(x_277) + as_type<uint>(1))); |
| int const x_279 = i; |
| i = as_type<int>((as_type<uint>(x_279) + as_type<uint>(1))); |
| int const x_282 = (*(tint_symbol_5)).arr[x_279]; |
| (*(tint_symbol_6)).arr[x_277] = x_282; |
| } else { |
| int const x_284 = k; |
| k = as_type<int>((as_type<uint>(x_284) + as_type<uint>(1))); |
| int const x_286 = j; |
| j = as_type<int>((as_type<uint>(x_286) + as_type<uint>(1))); |
| int const x_289 = (*(tint_symbol_5)).arr[x_286]; |
| (*(tint_symbol_6)).arr[x_284] = x_289; |
| } |
| } |
| while (true) { |
| int const x_295 = i; |
| int const x_297 = i; |
| int const x_298 = *(mid); |
| if (((x_295 < 10) && (x_297 <= x_298))) { |
| } else { |
| break; |
| } |
| int const x_302 = k; |
| k = as_type<int>((as_type<uint>(x_302) + as_type<uint>(1))); |
| int const x_304 = i; |
| i = as_type<int>((as_type<uint>(x_304) + as_type<uint>(1))); |
| int const x_307 = (*(tint_symbol_5)).arr[x_304]; |
| (*(tint_symbol_6)).arr[x_302] = x_307; |
| } |
| int const x_309 = *(from); |
| i_1 = x_309; |
| while (true) { |
| int const x_314 = i_1; |
| int const x_315 = *(to); |
| if ((x_314 <= x_315)) { |
| } else { |
| break; |
| } |
| int const x_318 = i_1; |
| int const x_319 = i_1; |
| int const x_321 = (*(tint_symbol_6)).arr[x_319]; |
| (*(tint_symbol_5)).arr[x_318] = x_321; |
| { |
| int const x_323 = i_1; |
| i_1 = as_type<int>((as_type<uint>(x_323) + as_type<uint>(1))); |
| } |
| } |
| return; |
| } |
| |
| void mergeSort_(thread tint_array_wrapper* const tint_symbol_7, thread tint_array_wrapper* const tint_symbol_8) { |
| int low = 0; |
| int high = 0; |
| int m = 0; |
| int i_2 = 0; |
| int from_1 = 0; |
| int mid_1 = 0; |
| int to_1 = 0; |
| int param = 0; |
| int param_1 = 0; |
| int param_2 = 0; |
| low = 0; |
| high = 9; |
| m = 1; |
| while (true) { |
| int const x_330 = m; |
| int const x_331 = high; |
| if ((x_330 <= x_331)) { |
| } else { |
| break; |
| } |
| int const x_334 = low; |
| i_2 = x_334; |
| while (true) { |
| int const x_339 = i_2; |
| int const x_340 = high; |
| if ((x_339 < x_340)) { |
| } else { |
| break; |
| } |
| int const x_343 = i_2; |
| from_1 = x_343; |
| int const x_344 = i_2; |
| int const x_345 = m; |
| mid_1 = as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_344) + as_type<uint>(x_345)))) - as_type<uint>(1))); |
| int const x_348 = i_2; |
| int const x_349 = m; |
| int const x_353 = high; |
| to_1 = min(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_348) + as_type<uint>(as_type<int>((as_type<uint>(2) * as_type<uint>(x_349))))))) - as_type<uint>(1))), x_353); |
| int const x_355 = from_1; |
| param = x_355; |
| int const x_356 = mid_1; |
| param_1 = x_356; |
| int const x_357 = to_1; |
| param_2 = x_357; |
| merge_i1_i1_i1_(&(param), &(param_1), &(param_2), tint_symbol_7, tint_symbol_8); |
| { |
| int const x_359 = m; |
| int const x_361 = i_2; |
| i_2 = as_type<int>((as_type<uint>(x_361) + as_type<uint>(as_type<int>((as_type<uint>(2) * as_type<uint>(x_359)))))); |
| } |
| } |
| { |
| int const x_363 = m; |
| m = as_type<int>((as_type<uint>(2) * as_type<uint>(x_363))); |
| } |
| } |
| return; |
| } |
| |
| void main_1(constant buf0& x_28, thread tint_array_wrapper* const tint_symbol_9, thread tint_array_wrapper* const tint_symbol_10, thread float4* const tint_symbol_11, thread float4* const tint_symbol_12) { |
| int i_3 = 0; |
| int j_1 = 0; |
| float grey = 0.0f; |
| float const x_84 = x_28.injectionSwitch.x; |
| i_3 = int(x_84); |
| while (true) { |
| int const x_90 = i_3; |
| switch(x_90) { |
| case 9: { |
| int const x_120 = i_3; |
| (*(tint_symbol_9)).arr[x_120] = -5; |
| break; |
| } |
| case 8: { |
| int const x_118 = i_3; |
| (*(tint_symbol_9)).arr[x_118] = -4; |
| break; |
| } |
| case 7: { |
| int const x_116 = i_3; |
| (*(tint_symbol_9)).arr[x_116] = -3; |
| break; |
| } |
| case 6: { |
| int const x_114 = i_3; |
| (*(tint_symbol_9)).arr[x_114] = -2; |
| break; |
| } |
| case 5: { |
| int const x_112 = i_3; |
| (*(tint_symbol_9)).arr[x_112] = -1; |
| break; |
| } |
| case 4: { |
| int const x_110 = i_3; |
| (*(tint_symbol_9)).arr[x_110] = 0; |
| break; |
| } |
| case 3: { |
| int const x_108 = i_3; |
| (*(tint_symbol_9)).arr[x_108] = 1; |
| break; |
| } |
| case 2: { |
| int const x_106 = i_3; |
| (*(tint_symbol_9)).arr[x_106] = 2; |
| break; |
| } |
| case 1: { |
| int const x_104 = i_3; |
| (*(tint_symbol_9)).arr[x_104] = 3; |
| break; |
| } |
| case 0: { |
| int const x_102 = i_3; |
| (*(tint_symbol_9)).arr[x_102] = 4; |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| int const x_122 = i_3; |
| i_3 = as_type<int>((as_type<uint>(x_122) + as_type<uint>(1))); |
| { |
| int const x_124 = i_3; |
| if ((x_124 < 10)) { |
| } else { |
| break; |
| } |
| } |
| } |
| j_1 = 0; |
| while (true) { |
| int const x_130 = j_1; |
| if ((x_130 < 10)) { |
| } else { |
| break; |
| } |
| int const x_133 = j_1; |
| int const x_134 = j_1; |
| int const x_136 = (*(tint_symbol_9)).arr[x_134]; |
| (*(tint_symbol_10)).arr[x_133] = x_136; |
| { |
| int const x_138 = j_1; |
| j_1 = as_type<int>((as_type<uint>(x_138) + as_type<uint>(1))); |
| } |
| } |
| mergeSort_(tint_symbol_9, tint_symbol_10); |
| float const x_142 = (*(tint_symbol_11)).y; |
| if ((int(x_142) < 30)) { |
| int const x_149 = (*(tint_symbol_9)).arr[0]; |
| grey = (0.5f + (float(x_149) / 10.0f)); |
| } else { |
| float const x_154 = (*(tint_symbol_11)).y; |
| if ((int(x_154) < 60)) { |
| int const x_161 = (*(tint_symbol_9)).arr[1]; |
| grey = (0.5f + (float(x_161) / 10.0f)); |
| } else { |
| float const x_166 = (*(tint_symbol_11)).y; |
| if ((int(x_166) < 90)) { |
| int const x_173 = (*(tint_symbol_9)).arr[2]; |
| grey = (0.5f + (float(x_173) / 10.0f)); |
| } else { |
| float const x_178 = (*(tint_symbol_11)).y; |
| if ((int(x_178) < 120)) { |
| int const x_185 = (*(tint_symbol_9)).arr[3]; |
| grey = (0.5f + (float(x_185) / 10.0f)); |
| } else { |
| float const x_190 = (*(tint_symbol_11)).y; |
| if ((int(x_190) < 150)) { |
| discard_fragment(); |
| } else { |
| float const x_197 = (*(tint_symbol_11)).y; |
| if ((int(x_197) < 180)) { |
| int const x_204 = (*(tint_symbol_9)).arr[5]; |
| grey = (0.5f + (float(x_204) / 10.0f)); |
| } else { |
| float const x_209 = (*(tint_symbol_11)).y; |
| if ((int(x_209) < 210)) { |
| int const x_216 = (*(tint_symbol_9)).arr[6]; |
| grey = (0.5f + (float(x_216) / 10.0f)); |
| } else { |
| float const x_221 = (*(tint_symbol_11)).y; |
| if ((int(x_221) < 240)) { |
| int const x_228 = (*(tint_symbol_9)).arr[7]; |
| grey = (0.5f + (float(x_228) / 10.0f)); |
| } else { |
| float const x_233 = (*(tint_symbol_11)).y; |
| if ((int(x_233) < 270)) { |
| int const x_240 = (*(tint_symbol_9)).arr[8]; |
| grey = (0.5f + (float(x_240) / 10.0f)); |
| } else { |
| discard_fragment(); |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| float const x_244 = grey; |
| float3 const x_245 = float3(x_244, x_244, x_244); |
| *(tint_symbol_12) = float4(x_245.x, x_245.y, x_245.z, 1.0f); |
| return; |
| } |
| |
| fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_28 [[buffer(0)]]) { |
| thread float4 tint_symbol_13 = 0.0f; |
| thread tint_array_wrapper tint_symbol_14 = {}; |
| thread tint_array_wrapper tint_symbol_15 = {}; |
| thread float4 tint_symbol_16 = 0.0f; |
| tint_symbol_13 = gl_FragCoord_param; |
| main_1(x_28, &(tint_symbol_14), &(tint_symbol_15), &(tint_symbol_13), &(tint_symbol_16)); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_16}; |
| tint_symbol_2 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |
| |