| static const int slen = 4; | |
| static const uint ulen = 4u; | |
| void main() { | |
| float signed_literal[4] = (float[4])0; | |
| float unsigned_literal[4] = (float[4])0; | |
| float signed_constant[4] = (float[4])0; | |
| float unsigned_constant[4] = (float[4])0; | |
| signed_literal = unsigned_constant; | |
| signed_constant = unsigned_literal; | |
| return; | |
| } |