| #include <metal_stdlib> | |
| using namespace metal; | |
| struct tint_array_wrapper { | |
| float arr[4]; | |
| }; | |
| constant int slen = 4; | |
| constant uint ulen = 4u; | |
| fragment void tint_symbol() { | |
| tint_array_wrapper signed_literal = {}; | |
| tint_array_wrapper unsigned_literal = {}; | |
| tint_array_wrapper signed_constant = {}; | |
| tint_array_wrapper unsigned_constant = {}; | |
| signed_literal = unsigned_constant; | |
| signed_constant = unsigned_literal; | |
| return; | |
| } | |