| SKIP: FAILED | |
| #version 310 es | |
| precision mediump float; | |
| void main_1() { | |
| vec3 x_1 = vec3(50.0f, 60.0f, 70.0f); | |
| vec3 x_2 = ddx_fine(x_1); | |
| return; | |
| } | |
| void tint_symbol() { | |
| main_1(); | |
| } | |
| void main() { | |
| tint_symbol(); | |
| return; | |
| } | |
| Error parsing GLSL shader: | |
| ERROR: 0:6: 'ddx_fine' : no matching overloaded function found | |
| ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 3-component vector of float' | |
| ERROR: 0:6: '' : compilation terminated | |
| ERROR: 3 compilation errors. No code generated. | |