| SKIP: FAILED | |
| #version 310 es | |
| precision mediump float; | |
| void main_1() { | |
| bool x_1 = (true & false); | |
| return; | |
| } | |
| void tint_symbol() { | |
| main_1(); | |
| } | |
| void main() { | |
| tint_symbol(); | |
| return; | |
| } | |
| Error parsing GLSL shader: | |
| ERROR: 0:5: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) | |
| ERROR: 0:5: '' : compilation terminated | |
| ERROR: 2 compilation errors. No code generated. | |