| SKIP: FAILED | |
| #version 310 es | |
| void main_1() { | |
| uint u1 = 10u; | |
| int i1 = 30; | |
| uvec2 v2u1 = uvec2(10u, 20u); | |
| ivec2 v2i1 = ivec2(30, 40); | |
| int x_1 = int(countbits(u1)); | |
| return; | |
| } | |
| void tint_symbol() { | |
| main_1(); | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| tint_symbol(); | |
| return; | |
| } | |
| Error parsing GLSL shader: | |
| ERROR: 0:8: 'countbits' : no matching overloaded function found | |
| ERROR: 0:8: '' : compilation terminated | |
| ERROR: 2 compilation errors. No code generated. | |