blob: 04c2dab834345b60b71a0b944a06c96e57d67850 [file] [log] [blame]
#version 310 es
precision mediump float;
uniform highp sampler3D arg_0_arg_1;
void textureSample_3b50bd() {
vec4 res = texture(arg_0_arg_1, vec3(0.0f, 0.0f, 0.0f));
}
void fragment_main() {
textureSample_3b50bd();
return;
}
void main() {
fragment_main();
}