| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_symbol_4 { |
| float2x3 v; |
| }; |
| |
| void tint_symbol_inner(uint local_invocation_index, threadgroup float2x3* const tint_symbol_1) { |
| { |
| *(tint_symbol_1) = float2x3(); |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| } |
| |
| kernel void tint_symbol(threadgroup tint_symbol_4* tint_symbol_3 [[threadgroup(0)]], uint local_invocation_index [[thread_index_in_threadgroup]]) { |
| threadgroup float2x3* const tint_symbol_2 = &((*(tint_symbol_3)).v); |
| tint_symbol_inner(local_invocation_index, tint_symbol_2); |
| return; |
| } |
| |