| RWByteAddressBuffer sb_rw : register(u0, space0); |
| |
| void arrayLength_61b1c7() { |
| uint tint_symbol_2 = 0u; |
| sb_rw.GetDimensions(tint_symbol_2); |
| const uint tint_symbol_3 = ((tint_symbol_2 - 0u) / 4u); |
| uint res = tint_symbol_3; |
| } |
| |
| struct tint_symbol { |
| float4 value : SV_Position; |
| }; |
| |
| tint_symbol vertex_main() { |
| arrayLength_61b1c7(); |
| const tint_symbol tint_symbol_4 = {float4(0.0f, 0.0f, 0.0f, 0.0f)}; |
| return tint_symbol_4; |
| } |
| |
| void fragment_main() { |
| arrayLength_61b1c7(); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| arrayLength_61b1c7(); |
| return; |
| } |