blob: 0f1bc32307f9ec1a002c310f8e13ee3e6942dfb7 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void frexp_5a141e() {
int3 arg_1 = 0;
float3 res = frexp(float3(), *(&(arg_1)));
}
vertex tint_symbol vertex_main() {
frexp_5a141e();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
frexp_5a141e();
return;
}
kernel void compute_main() {
frexp_5a141e();
return;
}