blob: 85b933951c4502cb15a7963de5d337c2e7f695c5 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void normalize_9a0aab() {
float4 res = normalize(float4());
}
vertex tint_symbol vertex_main() {
normalize_9a0aab();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
normalize_9a0aab();
return;
}
kernel void compute_main() {
normalize_9a0aab();
return;
}